The Sinking City yanked from stores in dispute over publishing rights

The Sinking City developer Frogwares has yanked its Lovecraftian RPG off of several game stores after a contract dispute with the game's publisher, Nacon. ...



Get a job: Windwalk Games is looking for a Lead Artist

We are currently on the hunt for a lead artist: someone who can work closely with our team and own the visual direction of Enemy on Board and our future games.  ...



Facebook's VR rebranding changes Oculus Connect to Facebook Connect

Oculus branding isn†™t going away, but Facebook's annual VR/AR developer event won†™t bear the Oculus name moving forward. ...



Video: Enjoy this GDC Summer game music concert from pianist 88bit

If you enjoy classy renditions of classic video game soundtracks don't miss this recent GDC Summer performance from 88bit, live now on the official GDC YouTube channel!  ...



Blog: The road to Ruinarch - Wishlist gathering and expectations

I discuss Ruinarch's growth in wishlist count from the initial listing on the steam store up to the day before launch. ...



Blog: Utilizing shape language and symbols in level design

An exploration of the emotional responses to primitive shapes, and how they can be utilized in level design block-outs to convey theme, tone, intention, and further inspire the artistic direction. ...



Epic granted temporary restraining order to protect Unreal Engine on Apple platforms

Epic Games and Apple traded blows during a court hearing on Monday, and neither party emerging entirely unscathed. ...



How did Fall Guys get it so right?

I†™m going to estimate that the 'real' Fall Guys owner numbers are north of 5 million on Steam alone. So what†™s going on here, and what can we learn from it? ...



Get a job: Join Remedy Entertainment as a Programmer

We are looking for a Programmer to help unify our digital character creation workflows. We have recently started from scratch to unify our character creation pipeline, presenting an unique opportunity. ...



Don't Miss: A game design deep dive into Rocket League's rocket jumps

Psyonix founder Dave Hagewood explains how Rocket League's "rocket boost" mechanic started as a simple nitro button and wound up becoming a critical part of the game's acrobatic high-level play. ...



Devs exiting Lab Zero Games blame owner's persistent pattern of misconduct

Several developers have announced their departures from Lab Zero Games over the last few days, with many calling out the behavior and lack of accountability of its owner Mike Zaimont as the reason. ...



Report: Latest Switch Pro rumors point toward early 2021

The souped-up Switch rumors are back, this time hinting that Nintendo could roll out a Switch Pro early next year. ...



Ubisoft swaps physical games for digital on some upcoming Xbox CEs

It's a curious shift, especially given the Xbox One and Xbox Series X exclusivity of the decision, but it appears neither Ubisoft nor Xbox have decided to elaborate on the reasoning behind it quite yet.   ...



Unity's long-rumored IPO is finally moving forward

Unity is officially cementing its long-rumored plans to go public in 2020. ...



Bilibili will publish Fall Guys on mobile in China

Fall Guys: Ultimate Knockout is heading to mobile platforms in China with the help of publisher Bilibili. ...