Get a job: Join System Era as a Senior Services Engineer
As Senior Services Engineer at System Era, you are responsible for our online services technology stack. ...
Don't Miss: A look at how different-sized studios approach the challenges of QA
We speak to experts from small, medium, and larger game companies to find out how they handle the oft-under-appreciated discipline of quality assurance. ...
Report: AT& T no longer looking to sell off Warner Bros. Interactive Entertainment
Warner Bros. Interactive Entertainment parent company AT& T is reportedly no longer looking to sell off the video game development and publishing division. ...
Big Fish Games lays off 250 staff
Big Fish Games laid off a sizable portion of its staff today, a reduction an internal letter obtained by GeekWire says comes from its desire to pivot operations rather than concerns over company funds. ...
Video: Making the designer-writer collaboration work in game dev
In this 2020 GDC Summer session, writer Susan O'Connor breaks down best practices that any team can use to get writers and designers moving in the same direction. ...
Cyberpunk 2077 lands 5 awards including top honors at Gamescom 2020
CD Projekt Red's upcoming Cyberpunk 2077 made quite the impression at this year†s Gamescom event, ultimately securing 5 awards during this year†s multi-day digital show. ...
Fall Guys costume auction raises $1 million for UK charity Special Effect
Fall Guys developer Mediatonic has raised $1 million for UK charity Special Effect by auctioning off a custom character costume. ...
We need to take Steam wishlist quality more seriously
When you're in development on a game - whether you're a small indie dev or a larger publisher - how do you know whether it's going to do well or not? Steam wishlists help a lot - but how about wishlist quality? ...
Electronic Arts' subscription service EA Play is live on Steam
EA and Valve's partnership to bring the EA-flavored subscription game library and discount program has finally come to fruition. ...
Get a job: Join Visual Concepts as a Camera Designer
Our Agoura Hills studio is looking for a Camera Designer to design and implement game cameras that make players feel like they are part of the action. ...
Ubisoft apologizes after Tom Clancy mobile game co-opts BLM movement
Ubisoft says it is patching out imagery from a promotional video that likened the villains of its Tom Clancy†s Elite Squad game to the real-world Black Lives Matter and Black Power movements. ...
Don't Miss: The nuts and bolts of Fable III
Now's a great time to take a look back at this 2010 interview with Fable III's lead designer Josh Atkins on the road to the last major Fable release. ...
Ubisoft (temporarily) suggests no PS1, PS2, or PS3 backwards compatibility for PS5
A Ubisoft support article said that the PlayStation 5's promised backwards compatibility only extends to the PlayStation 4 generation, and will leave games from PS-branded legacy and retro systems out in the cold. ...
Blog: Why knowing how to focus and not to scope creep is an essential skill
The second episode of 'Scope: Choose A Target! Focus! Shoot!,' where we explore the 'Focus!' part. Knowing how to focus and not to scope creep is an essential skill. Here's why. ...
Video: How procedural environmental destruction works in Control
In this GDC Summer session Remedy's Johannes Richter showcases the technology used and lessons learned creating the destructible world of the Oldest House in Control. ...