Does Apple's 15% platform cut change the game?

Apple has announced the App Store Small Business Program, a major change to the flat 30% platform cut for apps and games on iOS App Store. What does it mean for Apple & other game platforms? ...



Get a job: Hi-Rez Studios is hiring a Level Designer for Paladins

Hi-Rez Studios is looking for a Level Designer to work at our studio in Alpharetta, Georgia on Paladins. ...



Nintendo lawsuit takes aim at yet another Nintendo Switch hack seller

Nintendo has filed a lawsuit against another person selling hack hardware for its Nintendo Switch, this time against a seller on Amazon it had previously tried to stop via a DMCA. ...



Don't Miss: Defining direction, writing, art and music on Yakuza 4

In this 2011 interview, the developers behind Yakuza 4's art, music, and story talk with Gamasutra about crafting the acclaimed game's ensemble cast, dangerous but exciting environments, and more. ...



Desert Bus for Hope raises $986k for charity over 164 hours of play

Annual variety fundraiser Desert Bus for Hope has raised a record $986,793 for Child's Play during this year's event. ...



Blog: Power of storytelling in blockbuster casual games?

This data driven analysis looks at newly emerging player needs, fuelling the appetite for narrative & storytelling. We analyse common trends & patterns emerging in modern day storytelling of blockbuster casual games. ...



Deep Dive: Evolving the UX/UI of A Total War Saga: Troy using user testing & feedback

With the latest content drop for A Total War Saga: Troy, I figured it was a good time to talk about how user testing and community feedback have helped us evolve the UI/UX of Troy both pre- and post-release. ...



A quick UX lesson from GDC Masterclass teacher Celia Hodent

UX expert Celia Hodent answers a couple of questions about UX design in advance of her December GDC Masterclass. ...



Blog: General tips for 'Games as a Service' indie games

Indies games tend to follow the "Games as a Service" trend. They release, then push out updates or DLCs to make the game lively over time. Check out those tips on how to implement this yourself. ...



Seattle mobile studio Lightfox nets $3.3 million to bring debut title to market

Seattle-based mobile developer Lightfox Games has secured $3.3 million in seed funding to bring its debut title, Super Battle League, to market. ...



Twitch co-founder Kevin Lin is departing the company

Twitch co-founder and former COO Kevin Lin is leaving the streaming giant after nearly 13 years. ...



Blog: Is Apple's platform fee reduction a PR move or sound investment?

A small cost for Apple creates a large investment in small companies, keeping those companies around longer to make more and better apps & games. ...



Nintendo axes fan-run Smash tournament over online play mod

Organizers for an online Super Smash Bros. tournament have called off the event after Nintendo issued a cease-and-desist order over use of a mod enabling online play. ...



Video: Bugsnax's devs discuss launching on the PS5

Young Horses' Kevin Geisler and John Murphy discuss the development of Bugsnax on the GDC YouTube channel. ...



Get a job: Gearbox is hiring a Senior Game Designer

Gearbox Software is seeking a passionate Senior Game Designer to join our Character, Camera, and Control team (3C). ...