Epic CEO: App Store changes offer 'no relief to customers' from 'Apple Tax' inflation

Tim Sweeney says that Apple's 2021 changes to its fee structure are great for indie developers, but largely won't fix the core of his complaints against the App Store's "Apple Tax". ...



Video: VR demos - Dos and don'ts for making great first impressions

In this 2019 VRDC talk, FarBridge Inc.'s Melissa Swanepoel and Patrick Curry share their best practices for making your software demo-ready for all audiences. ...



Don't Miss: Inside the development of Supergiant Games' Hades

Supergiant Games creative director Greg Kasavin sits down to discuss the design and business decisions behind Hades. ...



The Last of Us Part II and Hades lead The Game Awards 2020 nominations

This year's roster of nominees includes 95 different games, with categories covering everything from best score and game direction to titles with standout accessibility innovations. ...



GDC Masterclass instructor Jason Della Rocca has some pitching advice for you

Get some pitching advice in advance of Jason Della Rocca's GDC Masterclass. ...



Iron Galaxy Studios names new co-CEO, communications head

Chicago-based Iron Galaxy Studios has lightly reshuffled its leadership team, and added a new name to that roster in doing so. ...



Ubisoft Singapore MD stepping down after misconduct allegations

Hugues Ricour is stepping down as managing director of Skull & Bones developer Ubisoft Singapore after being accused of workplace misconduct -- although he'll remain at the French publisher in an unspecified role. ...



Embracer acquires 13 studios including Shadow Warrior dev Flying Wild Hog

THQ Nordic parent company Embracer Group has announced 13 acquisitions, including Zen Studios and Flying Wild Hog. ...



Inside the Xbox Series X|S with Microsoft's Jason Ronald - GDC Podcast ep 15

On GDC Podcast episode 15 we're featuring Jason Ronald, director of program management for the Xbox Platform Team, where he leads development of the new Xbox Series X and S hardware. ...



Apple will halve App Store platform fees for smaller developers in 2021

Apple is halving its iOS platform fees to 15 percent from 30 percent for smaller developers through a new initiative called the App Store Small Business Program. ...



Prototypes, publishing, pitching, oh my!

What's a fair percentage for no-advance publisher deals? Which games are easily prototypable to a level that publishers will fund them? This and other notable game discovery stories within... ...



Get a job: Petroglyph Games is hiring a Graphics Engineer

A graphics engineer is needed to help maintain, upgrade, and extend our in-house game engine. Your tasks will focus on tools and technology used in our graphics engine. ...



Freshly founded Gunzilla Games aims to take on triple-A shooter development

Former Far Cry, Crysis, and Assassin's Creed developers have come together under the recently founded Gunzilla Games, with an eye on creating a new IP in the triple-A shooter genre. ...



Don't Miss: How games like Super Mario Galaxy and Demon's Souls handle subjective difficulty

Josh Bycer takes a look at how Nintendo designs the Super Mario Galaxy games to allow for players of all levels to be challenged and contrasts that with the punishing Demon's Souls. ...



Video: Lessons in developing functional artificial intelligence using VR

In this 2019 XRDC session, NVIDIA's Omer Shapira discusses lessons learned in three years of developing human-robot collaboration using virtual reality. ...