Get a job: Join the Insomniac Games team as a Narrative System Designer
The Narrative Systems Designer is responsible for the creative implementation of dialogue and working to maximize and improve our narrative systems. ...
PlayStation acquires fighting game tournament behemoth Evo
PlayStation positions the move as an "exciting step" in its plans to expand its own fighting game and esports reach. ...
The differences between writing Pillars of Eternity and The Outer Worlds
Obsidian narrative designer and game director Carrie Patel breaks down the differences between writing The Outer Worlds and Pillars of Eternity. ...
Nvidia is doubling the price of GeForce Now's paid subscription for new members
Nvidia is doubling the price of its GeForce Now cloud streaming service for new members. ...
Don't miss the fourth day of GDC Showcase
GDC Showcase is almost over! Don't miss all of today's great talks. ...
THQ Nordic parent Embracer raises $890 million to finance more acquisitions
THQ Nordic parent company Embracer Group has raised $890 million through a new share issue. ...
Blog: The metrics of success every studio needs to hit
Success is often hard to measure for game studios, especially indie dev. But for today, I want to talk about an important metric that every studio needs to hit, and sadly, most have yet to reach. ...
Sony unveils next-generation VR controller for PlayStation 5
Sony has revealed the new controller that will come with its recently teased 'next-generation VR system' for the PlayStation 5. ...
Get a job: Sucker Punch is hiring a Producer
The Producer will work with the production team and team leads across all areas of the project to manage the development process. ...
Game studios speak out against escalating violence toward Asian communities
Sony, Ubisoft, Bethesda, and others have spoken out against anti-Asian hate crimes and hate speech this week following shootings targeting and several Asian American-staffed businesses. ...
How XCOM 2's environmental storytelling overlapped its combat system
XCOM 2 senior environment artist Justin Rodriguez took to GDC Showcase to offer additional lessons from Firaxis Games' turn-based strategy game. ...
How to differentiate your game for success in 2021
Switch and Xbox aren't the same: what does it take to get somewhere - revenue and success-wise - on various game platforms in the hot, hot video game market of 2021? ...
The PS5's storage system is helping Sucker Punch change how it makes games
Sucker Punch co-founder Brian Fleming praised the PlayStation 5's storage and loading capabilities as being tech that will shape how the studio develops its games in the future. ...
Digging deep and learning to make your marketing failures matter
Innersloth community director Victoria Tran shares her tips for turning your failures into opportunities for growth! ...
NetEase is shutting down its open-world VR survival title Nostos
NetEase is closing down its PC and VR cross-platform multiplayer survival title, Nostos, after two years. ...