Capcom ends ransomware investigation, finds culprit gained access via old VPN device
Capcom has concluded its investigation into last year's cyber attack and confirmed that no more information has been compromised. ...
Blog: Using live biometric data to adapt a mood and enhance the player experience
This blog post will discuss the use of biometrics in the gaming industry. It will also discuss my research about: Enhancing the Player Experience Using Live Biometric Data to Adapt a Mood in a Virtual Reality Game Environment. ...
The Outriders approach to looter-shooter design
Even though loot was a "day one" part of Outriders its creators explain why creating a loot system that worked closely with the players' skill tree took a long, long time. ...
Epic nets $1 billion in funding, including $200 million investment from Sony
Epic Games has secured $1 billion in funding to support its "long-term vision for the metaverse." ...
Total War developer Creative Assembly opens third UK studio
Total War maker Creative Assembly has opened its third studio in the UK as it continues to scale up. ...
Blog: When and how game designers should use 'headwinds'
Using headwinds at the early stage of your game's design can keep the game feeling close, allow players to catchup and keep players interested until the end. But they are quite subtle and are often conflated with catch-up mechanisms, caps and tailwinds. ...
Get a job: Tactic Studios is hiring a Senior Gameplay Programmer
A successful candidate will be a skilled and motivated game programmer able to write concise, logical, bug-free multiplayer game code in a modern 3D game engine. ...
GLAAD Awards honor both Tell Me Why and The Last of Us Part II for LGBTQ rep
This year's video game category in the GLAAD Media Awards ended in a tie between two of the ten nominated games. ...
Analysis: Apple vs. Epic - the key monopoly takeaways
We read all 700 pages of the 'Apple vs. Epic' lawsuit, so you didn't have to - here's some of the key takeaways for Epic's pitch against App Store monopoly. ...
Video: Creating fan-ready fiction in Monster Prom
In this 2021 GDC Showcase session, Beautiful Glitch's Julián Quijano discusses how fandoms and fan consumption work based on his experience making Monster Prom. ...
Report: PlayStation 3 patches are vanishing for some users ahead of store closure
The patches for a number of PlayStation 3 titles have seemingly vanished ahead of the closure of the PlayStation 3 marketplace. ...
French court overturns unfair dismissal ruling for ex-Quantic Dream dev
Detroit: Become Human and Heavy Rain developer Quantic Dream has issued a statement after the Paris Court of Appeals invalidated one unfair dismissal ruling. ...
The Epic Games Store is hemorrhaging cash to deliver exclusives and free games
Epic's bid to disrupt the digital distribution status quo with the Epic Games Store is costing the company hundreds of million of dollars each year. ...
Outriders devs offer an inside look at launch server issues, and the eventual fix
Outriders' launch was plagued by a significant amount of server woes but according to developers People Can Fly the actual source of those issues was a bit more complex. ...
Get a job: PlayStation is hiring a Sr. Director, UX Design
This person is a key member of the UX Design leadership team and is responsible for the design of signature PlayStation experiences on and off console. ...