Feb 21, 10:00


Kotaku Saturday, February 21, 2026 8:00 AM
     Bests Steam Deck

Here are some of the very best PC games to check out on Valve's portable PC

PCGamesN Saturday, February 21, 2026 7:49 AM
    

The new Borderlands 4 Bounty Pack 2 DLC includes a mission with four boss fights, fresh legendary loot, and the arrival of Pearlescent gear.


PCGamesN Saturday, February 21, 2026 6:35 AM
    

New Microsoft Gaming CEO Asha Sharma comes from its CoreAI team, but she claims that games "crafted by humans" are the future of Xbox.


Siliconera Saturday, February 21, 2026 9:00 AM
    

Preview: Starsand Island Is Built on a Solid Foundation

When I first played Starsand Island, it was early in development, not all the different types of professions were ready, and the build felt like a work in progress. Now that the game is properly in early access, it feels far more cohesive. Yes, not everything is there yet and I can't live my virtual life to the fullest. Some balancing definitely needs to be done. But it does feel more pulled together and ready to go than it originally did. 

As a quick refresher, Starsand Island is about moving to a rural community your character is already loosely connected to in order to start a new life. Previously, they'd only visited due to their grandpa living there. Now they inherited the home and, after a friend named Solara helps them settle in, they work on becoming part of the community.

https://www.youtube.com/watch?v=P5h-VhOriYs

The biggest change I noticed between my initial Starsand Island experience and this return to the early access build is that there's substantially more here. The Crafting, Exploration, Farming, Fishing, and Ranching professions feel much more fleshed out than before, with especially farming and fishing offering more variety in terms of yields, ranching adding more animal husbandry options, and many more recipes available when it comes to making things. These feel pretty full right now, though admittedly I haven't completed any of the professions at this point. All of these seem advanced enough that I suspect I wouldn't miss too much in 1.0 if I try and go ahead and do as much as possible now.  

Some professions did really hook me in now in this build. Especially with the Farming and Ranching lines. It seems very easy to get settled, and the range of crops and animal is great right now. There are hybrids possible, if you spend enough time playing, and greenhouses are already present. Like getting to Expert Rancher and accessing the alpaca and ostrich are helpful for the extra eggs, feathers, and wool, not to mention riding them is quite cute. And the DNA element to it is helpful for breeding purposes, should someone focus on that lifestyle. However, I will note that exploration's combat does seem to still need work. While bows are present as a weapon, adding a nice ranged option, there's still not much there. We could use more enemies, as well as mechanics like dodging.

While the profession changes in Starsand Island probably the first and most obvious area to get a glow-up in early access, the relationship element feels pretty good right now too. This applies to both animals and people. The pet system reminds me a bit of Harvest Moon: Animal Parade, in that you aren't just buying a new buddy. I mean, yes, Woof and Wow Pets does offer them. But we also adopt wild animals by befriending them and reaching basically three hearts. This means you're going to need to work to get the fox or squirrel to be a friend. 

As for the human relationship element, it does feel pretty fleshed out even now in Starsand Island. There's a decent number of love interests at 15 total (8 bachelorettes and 7 bachelors). These feature voice acting, though there's not much yet, and there are more appearances in quests and interactions with folks that made me want to give gifts and check in daily. In some cases though, I felt like some of the folks were just pretty faces. There isn't enough to them yet to make them lovable. However, it does seem like that could change. The team stated there will be more to the dating system come April 2026. I would like and hope to see marriage and kids in the endgame too. 

However, I will say some stuff doesn't feel completely balanced or 100% set yet. This is an issue acknowledged on the Steam product page and in the roadmap. I would like a little better performance when really racing through on mounts or on an item like a skateboard. Some character models could be adjusted a little. Getting your house and land built up does take a lot of time, and it doesn't feel like it's quite designed for us to get to the point of a massive complex with a home we could have a romance option move into yet. I do wonder if we might see rebalancing progression and development updates, since the crafting part does feel stronger than the pre-launch build I played and the team did mention that's in the roadmap.

Starsand Island is essentially coming along, with the early access version showing a lot of progress from the initial build I played. There's a lot more to every profession in the game, though exploration could use a bit more additions and adjusting. Romance is starting to seem more viable, and pet adoption is enjoyable. Some rebalancing would be great, but the foundation for the 1.0 version later this year seems pretty stable.

Starsand Island is in early access on the PC and Xbox Series X on February 11, 2026, and a full launch that also includes Switch 2 and PS5 versions is set for Summer 2026.

The post Preview: Starsand Island Is Built on a Solid Foundation appeared first on Siliconera.


Destructoid Saturday, February 21, 2026 6:42 AM
    

Fishing in Starsand Island

There are different activities to keep yourself engaged in Starsand Island, and fishing is perhaps my favorite one.

You can find fish in almost any water body inside the game. While fishing is inherently an easy task, there are multiple parameters in play. All species have specific locations, bait, and spawn times. This guide will provide you with all the information required for you to become an ace angler.

All fish locations in Starsand Island

The tables below cover important information related to all species of fish you'll find in Starsand Island.

Lake

Species Bait Time Season Weather
Betta Bug 10:00-22:00 Summer Sunny
Bighead Carp Veggie, Meat 06:00-22:00 Spring, Summer Sunny, Rainy
Bitterling All 06:200-2:00 Autumn, Winter All
Chinese Perch Veggie 10:00-00:00 Autumn Sunny
Cichlid Bug, Veggie 08:00-20:00 Autumn, Winter All
Green Sunfish Bug, Meat 10:00-02:00 Spring, Summer Sunny, Rainy
Kissing Gourami Veggie, Meat 10:00-00:00 Autumn, Winter All
Pumpkinseed Bug, Meat 10:00-00:00 Summer, Autumn Sunny, Rainy
Silver Carp Bug, Veggie 06:00-02:00 Summer, Autumn Sunny, Rainy
Topmouth Cutter All 06:00-02:00 Summer, Autumn Sunny, Rainy
Velora Cichlid All 06:00-02:00 Spring, Summer All

River and River Lake

Species Bait Time Season Weather
Archerfish Bug, Veggie 06:00-20:00 Summer, Autumn Sunny, Rainy
Chinese Hooksnout Carp All 06:00-02:00 Summer, Autumn Sunny, Rainy
Clown Featherback Bug, Meat 06:00-12:00
18:00-00:00
Autumn, Winter Sunny, Rainy
Four-Eyed Sleeper Veggie, Meat 10:00-02:00 Spring, Summer Sunny, Rainy
Glass Bloodfin Tetra Bug, Veggie 06:00-20:00 Autumn, Winter All
Giant Barb All 06:00-02:00 All All
Giant River Prawn All 06:00-02:00 All All
Holland's Carp Bug 10:00-00:00 Autumn Sunny
Leaffish Meat, Veggie 12:00-02:00 Autumn, Winter All
Magnificent Killifish Bug, Meat 06:00-00:00 Autumn, Winter All
Motoro Stingray All 06:00-02:00 Autumn, Winter All
Payara Bug, Meat 06:00-12:00
18:00-00:00
Spring, Summer Sunny, Rainy
Red Carp All 06:00-02:00 Summer, Autumn Sunny, Rainy
Tilapia Bug 10:00-22:00 Summer Sunny
Zander All 06:00-02:00 All All

Ocean

Species Bait Time Season Weather
Butterflyfish Bug, Veggie 06:00-20:00 Autumn, Winter All
Boxfish Veggie, Meat 08:00-22:00 Spring, Summer Sunny, Rainy
Brown Tiger Prawn All 06:00-02:00 All All
Clownfish All 06:00-02:00 All All
Discus Bug, Meat 06:00-12:00
16:00-00:00
Autumn, Winter All
Foureye Butterflyfish Bug 12:00-02:00 Summer Sunny
Greasybak Shrimp All 06:00-02:00 All All
Lionfish Veggie 10:00-20:00 Summer Rainy
Mackerel Veggie 12:00-20:00 Autumn Rainy
Moorish Idol Bug, Veggie 06:00-18:00 Summer, Autumn Sunny, Rainy
Orangespine Unicornfish Veggie, Meat 12:00-02:00 Autumn, Winter All
Red Porgy Meat 10:00-22:00 Autumn Sunny
Redfish Bug, Meat 06:00-12:00
18:00-00:00
Summer, Autumn Sunny, Rainy
Tiger Puffer Veggie, Meat 14:00-00:00 Summer, Autumn Sunny, Rainy
Spinefoot Bug, Meat 06:00-14:00
00:00-02:00
Spring, Summer Sunny, Rainy
Yellowtail Damselfish Bug, Veggie 08:00-20:00 Spring, Summer Sunny, Rainy

Coral

Species Bait Time Season Weather
Blue Tang Veggie 08:00-18:00 Spring, Summer, Autumn Sunny, Rainy
Humphead Wrasse Meat 08:00-18:00 All All
Sardine Veggie 08:00-18:00 Spring, Summer, Autumn Sunny, Rainy

Celestwave

Species Bait Time Season Weather
Dolphinfish Meat 08:00-18:00 All All
Mandarinfish Veggie 20:00-02:00 All All
Ribbon Eel Meat 20:00-02:00 All All

Luminwave

Species Bait Time Season Weather
Mola Mola Meat 08:00-18:00 All All
Tuna Meat 08:00-18:00 Spring, Summer, Autumn Sunny, Rainy

Moonlit Forest

Species Bait Time Season Weather
Green Swordtail All 06:00-02:00 All All
Pearl Glowfish All 06:00-02:00 All All

How to catch fish in Starsand Island

To catch fish, you'll need to get a permit. To get the permit, speak with the Fishing Mentor at the AquaBlue Outpost. Then, meet Marston at the broken port and help it be reconstructed. This completes the Starsand Port Construction quest.

Next, take a yacht on rent and find a water body. Once you reach the ripple, tap and hold the fishing rod icon to aim. The line gets cast once you let go of the button. Now, wait for the fish to take a bite. The reeling game is simple; reel the line in when it turns white, and let go when it turns red. Keep doing the simple task until the fish is caught.

The post All fish in Starsand Island and how to catch them appeared first on Destructoid.


Gaming Instincts – Next-Generation of Video Game Journalism Saturday, February 21, 2026 8:45 AM

Gaming Instincts – Next-Generation of Video Game Journalism Saturday, February 21, 2026 7:30 AM