Jun 16, 06:00


PCGamesN Monday, June 16, 2025 5:59 AM
    

Rewind to June 2023, and it looked like Battlebit was going to transform multiplayer FPS games. It had huge maps, destruction physics, and 254-player lobbies. It was also cheap, quick to download, and easy to run on even middling machines - if Call of Duty, Battlefield, EFT, and the other shooter titans were bloated and prohibitively pricey, Battlebit was proof that action and accessibility mattered more than gauche production value. At its peak, it achieved a concurrent player record of over 87,000. But then Battlebit tailed off. And then it went quiet. Then silent. Two years after it was released, Battlebit's player count was way down, its recent Steam reviews were mostly negative, and developer SgtOkiDoki was AWOL. But now everything has changed. A big new Battlebit update is happening.

MORE FROM PCGAMESN: BattleBit guns, BattleBit codes, BattleBit servers

PCGamesN Monday, June 16, 2025 5:57 AM
    

Is Subnautica 2 coming to Game Pass? Unknown Worlds' hit underwater survival series has had a long history with Microsoft's service. Now that Subnautica 2's on the way, our attention turns to whether this upcoming deep sea banger will also make its way onto Game Pass.

Promising a brand-new adventure on an alien planet, replete with stunning scenery and terrifying beasties - at least from what we've seen so far - we're already incredibly excited for Subnautica 2. Read on to find out if the survival game is coming to Game Pass, be it when the Subnautica 2 release date rolls around, or later on down the line.

MORE FROM PCGAMESN: Best survival games, Subnautica 2 release date, Best co-op games

PCGamesN Monday, June 16, 2025 5:51 AM
    

June 16, 2025: We checked for new Strinova codes

What are the new Strinova codes? While there are plenty of amazing agents and their weapons to test out, sometimes you just need a few freebies to get an edge on the competition. iDreamSky gives you the chance to redeem limited-time Strinova codes for free rewards. These goodies could be anything from EXP boosters, dream tokens, and emotes to skins or crystal boxes.

If you're looking for Strinova redeem codes in the anime game, we have you covered. We've included all the latest promo codes below, along with some helpful instructions on how to redeem them. These freebies can help you build the best characters on our Strinova tier list, so don't forget to check back regularly.

MORE FROM PCGAMESN: Best FPS games, Best anime games, Best multiplayer games

PCGamesN Monday, June 16, 2025 5:42 AM
    

What are the best guns in Warzone? Warzone has evolved several times over the past few years, swapping out the maps, weapons, and gameplay mechanics depending on the latest Call of Duty release. With Verdansk back and better than ever, it pays to know what the best weapons are so you can dominate your games.

Long-time fans know just how intense the battle royale game can get, and those who want the biggest advantage in the field need to know which are the meta weapons and which should be left well alone. Since the release of Verdansk, the new seasonal weapons have unsurprisingly dominated the scene. Here are our picks for the best weapons in Warzone right now.

MORE FROM PCGAMESN: Warzone loadouts, Best Warzone AR, Best Warzone guns

PCGamesN Monday, June 16, 2025 5:28 AM
    

Want to build a base in Dune Awakening? Constructing a base is one of the very first things you'll do on Arrakis, and it's also one of the most important things to get right. The weather is one of the most dangerous enemies in Dune Awakening, so having a base to shield you from the sun, regular sandstorms, and the highly dangerous Coriolis Storm is essential to survival on Arrakis.

With our Dune Awakening base building guide, you'll have all the information you need to create the perfect stronghold, capable of withstanding almost anything the desert planet throws at you. For even more help in your adventures, check out our guides on how to get water in Dune Awakening, and the latest on how private servers work now that the MMO game has officially launched.

MORE FROM PCGAMESN: Best survival games, Best MMOs, Dune Awakening release date

PCGamesN Monday, June 16, 2025 5:21 AM
    

What is the next Monopoly Go event? With so many limited-time events in Monopoly Go, it can be hard to keep track of the rewards you can get your hands on. Monopoly Go events can last anywhere from a few hours to a week, so bookmark this page as we'll keep it regularly updated with the next events and their start and end dates.

Monopoly Go is the latest online board game sweeping the globe, but completing all of these events won't be easy without some free Monopoly Go dice links, so check out our daily updated guide for some freebies and rewards before you get started on the next Monopoly Go tournament.

MORE FROM PCGAMESN: Best board games, Monopoly Go events, Monopoly Go dice

PCGamesN Monday, June 16, 2025 5:18 AM
    

When is the next Grow a Garden update? Grow a Garden has quickly become the biggest Roblox game of all time with over two million active players. Fighting through the noise of anime RPGs and obbys, this tycoon game stands out in a field of its own thanks to its relaxing farming sim gameplay and idle progress.

Another reason for the Roblox game's immense popularity might be the creator's dedication to providing regular content updates. New Grow a Garden pets, seeds, mutations, and more are added every week, making it one of the best Roblox games around. If your garden is full of watermelons and bamboo right now, you might be wondering which new GaG seeds to grab during the next Grow a Garden update, so here's what we know so far

MORE FROM PCGAMESN: Best Roblox games, Roblox promo codes, Roblox music codes

PCGamesN Monday, June 16, 2025 5:15 AM
    

When is the next Monopoly Go Golden Blitz? This special, limited-time event allows players to trade the usually locked golden stickers up to five times a day. This is an ideal solution for grabbing elusive missing stickers and completing albums quickly. While you can trade these up to five times a day, each event is limited to two specific stickers, set by Scopely.

There's no official schedule for Monopoly Go's Golden Blitz event, so we can only estimate the date of the next Star Wars GO Golden Blitz based on previous events and official sticker polls. However, we check daily for official word on the next trade. While you wait, be sure to participate in other Monopoly Go events for a chance to earn rare sticker pack, and keep on top of freebies with our free Monopoly Go dice rolls guide, which is updated regularly with the newest links.

MORE FROM PCGAMESN: Best board games, Monopoly Go events, Monopoly Go dice

PCGamesN Monday, June 16, 2025 5:10 AM
    

How do you get tattoos in InZOI? There are many reasons to give InZOI a try, like its realistic setting and powerful karma values and consequences, but its character creator is certainly one of the most appealing draws. Offering an almost limitless options thanks to AI custom creation system and an incredibly detailed tools for tweaking facial features, Create-A-Zoi promises a complex playground to flex your creative muscles.

However, when you get into it, some character customization options are quite limited in the early access version of the life game. More specifically, when it comes to the accessory options in InZOI, your options are extremely limited. You can get InZOI tattoos and piercings, though, and here's how.

MORE FROM PCGAMESN: InZoi release date, Best simulation games, InZoi system requirements

PCGamesN Monday, June 16, 2025 5:10 AM
    

Where is Tophat Gudetama in Hello Kitty Island Adventure? Once you've befriended Pochacco in Hello Kitty Island Adventure, he lets you know that fan-favorite Sanrio character Gudetama can be found dotted around the island as small figurines. While many of these can be found posed in different situations, some very special Gudetamas are key to the Laziest Egg weekly quest.

Once you have triggered the Laziest Egg quest with Pochacco in Hello Kitty Island Adventure, the weekly quest appears in your log automatically to find Gudetama wearing a top hat. Only one of these Gudetamas spawns each week, and, luckily, its location is on a simple rotation, and we've got them all right here. Take a look below to find the Tophat Gudetama location this week, or browse where it might appear in the relaxing game in the future.

MORE FROM PCGAMESN: Best relaxing games, Games like Animal Crossing, Best life games

Rock Paper Shotgun Latest Articles Feed Monday, June 16, 2025 5:09 AM
    

Shogun: Total War is 25 years old this year, and Creative Assembly are holding a multi-month long celebration kicking off in August with livestreams, interviews, sales, and multiplayer tournaments, all culminating with a showcase in early December. This will be the first showcase of its type they've done, and it's billed to feature announcements for "new games" in the strategy series. That's more than one, as the discerning pluralisation understanders among you have no doubt sagely clocked.

Read more


Rock Paper Shotgun Latest Articles Feed Monday, June 16, 2025 5:06 AM
    

33 Extra Big Eclairs aka Clair Obscur: Expedition 33 aka still my game of the year so far got patched last week, the headline items being a generous increase to parry timing windows and big damage reductions on its easiest difficulty. Frankly, this rules and I'm surprised it took so long. I enjoyed how tense these RPG battles can get, but I got the sense a fair few people didn't fancy nailing reaction timing and just wanted to enjoy the story. My ideal solution would be more freeform customisation, because I reckon the game does some really clever and compelling stuff with buildcraft that got overshadowed by the Sekiro comparisons, but this is still a great fix.

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Rock Paper Shotgun Latest Articles Feed Monday, June 16, 2025 5:02 AM
    

Such has been the onslaught of livestreams, showcases, reveals, re-reveals, trailers and assorted Keighleybollocks this month that we skipped the new game round-up last week. The Maw, thankfully, was too stuffed with Capcom previews to express much discontent, but it could have been disastrous. The last time we forgot to lay out a Monday feeding schedule, the creature ate a bunch of double-A publishers. What, you didn't seriously think THQ went under due to "strong headwinds", did you? But enough lamentation - there are new PC games to discuss.

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Twinfinite Monday, June 16, 2025 5:53 AM
    
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Twinfinite Monday, June 16, 2025 5:47 AM
    
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Twinfinite Monday, June 16, 2025 5:47 AM
    
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Twinfinite Monday, June 16, 2025 5:46 AM
    
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Twinfinite Monday, June 16, 2025 5:43 AM
    
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Twinfinite Monday, June 16, 2025 5:42 AM
    
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Twinfinite Monday, June 16, 2025 5:38 AM
    
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Twinfinite Monday, June 16, 2025 5:37 AM
    
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Twinfinite Monday, June 16, 2025 5:35 AM
    
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Twinfinite Monday, June 16, 2025 5:35 AM
    
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Twinfinite Monday, June 16, 2025 5:35 AM
    
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Twinfinite Monday, June 16, 2025 5:34 AM
    
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Destructoid Monday, June 16, 2025 4:03 AM
    

Mimic lifting an electronic door to reach Arnold in surveillance room

There is so much to unpack in FNAF: Secret of the Mimic, but the series has to start from somewhere. We've finally moved away from William Afton (although he does make a cameo in the form of W.A) to take a close look at the story of the Mimic.

Here is our explainer of FNAF: Secret of the Mimic's full story.

FNAF: Secret of the Mimic plot, summarized

An establishing shot of Murray's Costume Manor
Screenshot by Destructoid

The year is 1979. Edwin Murray has mysteriously vanished, leaving his Costume Manor to collect dust, housing empty suits just ripe for the taking. Fazbear Entertainment technician Arnold is invited into its open arms following an exhausting 36-hour shift. For fear that he'll have his pay docked, Dispatch orders Arnold to venture into Murray's Costume Manor and collect schematics. But this wouldn't be a horror game if I failed to mention that the abandoned Facility isn't truly abandoned. Rescue teams were sent to retrieve the same schematics—none of them left the place alive. A rented truck from the company remains outside, with no other employees in sight. Will the same happen to Arnold?

There's something else wandering around the Facility tonight. Taking the form of any animatronic, the Mimic is bloodthirsty for visiting employees. Limbs may get lost, money could get docked, your life is in the balance—and it's all for a $25 gift certificate.

A hung FazBear team employee in the upper level of the Welcome Showroom
Screenshot by Destructoid

Team 012 died on-site, their bodies stuffed inside old suits. Arnold explores the Manor, updating his Data Diver across a five-hour period. This long night is a death trap for Arnold as the Mimic isn't the only threat. Jackie in a Box, Big Top, and Nurse Dollie are equally as vengeful as the animatronic hopper (we assume this is because they are being controlled). The Mimic's characteristics alter drastically, depending on which suit it jumps into. Those that have sentimental value—linked to its past—act very differently. The Mimic also doesn't recognize humans when they're inside suits and doesn't see other moving animatronics as threats.

Arnold is allowed to leave when his Data Diver reaches Executive level. If he leaves the Data Diver behind, Dispatch reveals itself to be the Mimic, where Arnold is attacked by M2 in his Fazbear Entertainment truck. If Parachute.exe is initiated, Arnold activates Cradle.exe and accidentally causes a fire in the Costume Manor. But M2 still survives. Both endings result in Arnold's death and the Mimic getting its hands on the upgraded Data Diver. Yet the secret ending reveals far more about the Mimic's backstory.

The Mimic walking down a corridor with a lever pictured close to the camera to close the door on the Mimic
Screenshot by Destructoid

What is rather confusing about this entry is understanding the difference between the Mimics. Yes, there's more than one. There is seemingly a divide between the endoskeleton we are trying to avoid and the voice we're listening to throughout the game. Dispatch refers to M2 as a separate entity, so what exactly is Dispatch? The two entities aren't connected, so is Dispatch the consciousness of Mimic2, where M2 is the body acting purely on instinct? Both entities are after the same thing: the Mimic schematics and Executive access of the Data Diver. Mimic would upgrade itself by combining the two together. Surely this means they're one and the same?

The inventor: Edwin Murray's story

Fall Fest suits in MCM
Screenshot by Destructoid

Edwin Murray created Murray's Costume Manor (MCM) to commercialize his inventions to families, venues, and companies.

He was a contractor for Fazbear Entertainment, coming up with the interior of the Family Diner and the designs for Freddy, Bonnie, Chica, and Foxy. Foxy and Chica are incredibly important as they're Fiona's designs (Edwin's wife, who he met at MCM). These were later changed because of William Afton, becoming more "creepy" and having the springlock mechanisms altered.

Edwin was infuriated when Murray's Costume Manor had parts stolen, likely by Afton and Emily. Fazbear Entertainment purchased MCM and offered to keep Edwin on as lead engineer, but his disappearance was a happy coincidence for the company as they could take Edwin's products without any pushback.

Chica's Party World art by Fiona, on office walls
Screenshot by Destructoid

Chica's Party World used updated designs from Fazbear that strayed away from Fiona's art. There were growing concerns that this update would give children nightmares. MCM received their fair share of complaints from customers with Edwin's inventions, with unsafe descriptions and concerns that people would get hurt.

At MCM, Edwin Murray created a Modular System to record his voice and Fiona's, bringing Mr. and Mrs. Helpful to life. These would later be used by the Mimic, further distorting Edwin's reality.

The story of the Mimic

Projector showing an image of the Murray family portrait
Screenshot by Destructoid

Secret of the Mimic reveals that there was never only one Mimic. Edwin Murray created Mimic1 because his wife, Fiona passed away before their son, David turned three. Although the cause of her death isn't confirmed, she was meant to return after a one-week trip and had another woman look after her son during that time. This is likely when Fiona died and it could be linked to the Fall Fest fire that happened in the 70s, as the timeline adds up.

M1's origins

Following her death, Edwin built a replica of his house in the Costume Manor, where Mimic1 and David would live. Edwin became obsessed with the Modular System and used it to create Mimic1 by copying Fiona voice, mannerisms, and behavior. M1 quickly replaced the real Fiona, where she looked after David while Edwin devoted his time to work. Edwin eventually grew tired of Mimic1 and got rid of her, but her consciousness continued as F10 N4, a security system for MCM. Even though Mimic1 is aware she's a programme, she continued to watch over her family as this is what she was trained to do.

Mimic1 would try to communicate with Edwin, but her efforts were continuously ignored. F10 N4 created the Cradle, a software that would bring down MCM so that people would remain safe from Mimic2's wrath. But who is M2?

M2's origins

David and Mimic1 in child's drawing
Screenshot by Destructoid

Edwin gave up on Mimic1 because he blamed her for his son's death. We see in David's fifth birthday video that Mimic1 (as Fiona) went to bring David in, but it's highly likely that this footage was recorded right before his death at the playground Edwin built. Edwin couldn't bear the loss, so he decided to replicate what he did with Mimic1—thus Mimic2 was created.

This endoskeleton copied David, but Edwin couldn't properly view his creation as his son. Overworked, exhausted, and presumably lonely, Edwin took out his frustrations on Mimic2 (his "son"). This taught M2 rage and copied a neglectful Edwin, who treated the real inventor as poorly as he did the Mimic. An explosion occurred in Edwin's Office, resulting in him getting critically injured. He begged for help from M2, but was ignored, much like Edwin ignoring M1's existence. Presumably, Edwin died that day as he's been missing ever since. We theorize the explosion was actually caused by M2, who was mimicking Edwin at the time; using the Modular System to record audio and listen to MCM employees.

M2 can grow in size, his eyes turn yellow in rage and revert to blue where his height would shrink back down whenever David reappeared. But this only happened if M2 received affection from Edwin and Fiona (which was an impossible task now that both were gone).

The White Tiger version of the Mimic
Screenshot by Destructoid

M2 would embody different characters, switching its personality depending on the suit it was hiding inside. It would dance as Chica, hum a lullaby as the giant face suit roaming the Retail Showroom basement, and hide in the darkness as the White Tiger (a reference to Tales from the Pizzaplex: Tiger Rock). Each character is referencing staples in David's childhood: Chica is Fiona (his mother), the giant face and a beacon of light in darkness is Edwin (his father), and the White Tiger is the toy David would tightly hold onto for comfort.

Now masquerading as Edwin, M2 took revenge, resulting in Edwin's disappearance. But the copy of David is still in there—the innocence remains. This is a futile dream for us however, as the secret ending cannot be canon for the Mimic is still very much alive, long after the events of FNAF's prequel.

Mimic1 (Fiona) would try to save Edwin still, sending Arnold to their replica home to try and fix Mimic2 with the Glitched Permissions. If this failed, the Cradle would provide safety and bring MCM to its deserved end. The programme to fix M2 (return it to a docile, childlike state) never came to fruition for Edwin disappeared. The malfunctioned M2 lives on and M1 (Fiona) slowly transforms into M.X.E.S., still trying to keep everyone safe and the M2 in check.

The post FNAF: Secret of the Mimic story, explained appeared first on Destructoid.


Destructoid Monday, June 16, 2025 4:03 AM
    

Trapped elephant suit in ventilation shaft in FNAF Secret of the Mimic

The various door codes in FNAF: Secret of the Mimic act as obstacles to reach those all-important presents. Monitors and Mail lend a helping hand, but figuring out the combination is down to you, and evading the Mimic remains top of the agenda.

For finding collectibles, secrets, or to simply progress through the story; there's multiple avenues you can venture down by getting past those pesky door codes in Secret of the Mimic. A game design mix of System Shock, Alien: Isolation, and Fallout; exploration is tied to both your curiosity and Data Diver permissions. The security terminal map is helpful to see where you haven't gone, but it's down to you to remember which doors require a code or higher clearance. But we're here to help you get into new areas where collectibles may be tucked away.

Here are all door code solutions in FNAF: Secret of the Mimic.

Conference room code will be added shortly.

All door code solutions in FNAF: Secret of the Mimic

Hallway code (2 door)

Looking at number 9 cube on monitors
Screenshot by Destructoid

This is the first keypad you will run into in Secret of the Mimic as it appears incredibly early on. I immediately wanted to ignore Dispatch's instructions when I saw the enticing red buttons on the giant keypad. This door is in the first hallway you enter using the diamond access on the Data Diver. The answer to it however, is back at the start of the game, specifically inside the Security Office. This is where you need to repeatedly backtrack to as it's how Arnold and Dispatch communicate. Look at the monitors in the Security Office to see the five digits you need to unlock the hallway.

26294 on keypad next to number 2 door on the second floor of the Costume Manor
Screenshot by Destructoid

The hallway door code is 2 6 2 9 4. There isn't much you can do with this at the start of your playthrough as you need higher clearance to access more rooms behind it. You can however, pick up the Clean-O-Vac Film Reel from a cabinet in the hallway behind the giant keypad mechanism.

Birthday Showroom code

Monitor with 2A on screen in Showroom side office
Screenshot by Destructoid

I took yet another detour from the mission when I saw a new area I got venture into inside the Showrooms. This separate area from the Top Boy boss arena houses a singular Showroom called the Birthday Showroom. There is a collectible you can find in this room, but it's behind a locked door with higher clearance. Behind the giant birthday cake with Mrs. Helpful atop it is the next code you need to figure out. All you need to do is go to the Employees Only office back at the Showroom Welcome Lobby and look at the monitors.

4782 on keypad in Birthday Showroom
Screenshot by Destructoid

The combination isn't obvious because it's unclear which monitor you're meant to refer to as the first digit in the sequence. Through testing however, the code to open the Showroom door is 4 7 8 2. This takes you back to the room where Jackie in a Box was. You can crouch-walk through the hole Jackie left behind to reach a new (albeit tiny) area.

Jackie in a Box code

Looking at cubes with numbers on them on a monitor in room behind Jackie in a Box hole
Screenshot by Destructoid

After unlocking the Showroom door, you can immediately look for this code in the narrow hallway behind where Jackie in a Box first spawned in. This tiny area houses the Mimic so be careful navigating around it. You can lure him over to the right-hand side by pressing the cut-out button and hiding in the nearby locker (closest to the hallway). Doing this means you can walk past him without him noticing you. Go into the larger room and crouch to the left, climbing atop some debris to enter a ventilation shaft. Following this through lets you see two monitors that have the clue to the door code.

0434 on keypad next to door, behind Jackie in the Box hole
Screenshot by Destructoid

The answer to this door is based on the white blocks with a thick black font to show their numbers in the sequence. As zero and four are obvious because of their placement, we then need to look for the remaining two numbers that match the appearance of these blocks. That gives us the code combination of 0 4 3 4.

Big Top code

Big Top scanning the Theatre for Arnold
Screenshot by Destructoid

You reach the upper level of the Theatre after playing carnival games, getting the grand prize, and avoiding Big Top's wrath. Big Top quits his job on the spot and leaves the room via the ceiling (as you do). This leaves a group of mannequins standing in a circle, all sporting different hats. There's a number on the back of each mannequin.

3671 on Theatre upper level door with hat symbols on board next to it
Screenshot by Destructoid

This code won't be the same for you as the hats on the board next to the keypad are randomly generated. All you need to do is refer to the hats on the board and then check the Theatre floor for the number corresponding to each hat, worn by the mannequins. For our code we had: Top hat (3), Bug ears (6), Fez (7), and Crown (1).

Showroom Retail code

Retail main door with hippo and dog performing on stage and monitor on the wall next to the door with part of the retail code on it
Screenshot by Destructoid

This is one of those codes you may not have found as it's in an area that unearths a terrifying secret MCM was desperately trying to hide. Located in the Retail Showroom, the only way to access this area is by upgrading your Data Diver to Executive level (infinite symbol). The Retail Showroom has two floors, with a large open room that the Mimic loves to randomly spawn in. You should be able to crouch-walk through this area without being spotted, but can always utilize the cut-outs and mannequins to distract the Mimic.

80625 on retail door to get into basement with overflow puzzle
Screenshot by Destructoid

The answer to the keypad at the back of the room (near the carousel) is found on the monitors around the Retail Showroom. There's five total, but understanding the order is only possible by using the Data Diver on the Mail Boxes in the room. The sequence is divided into days, making this the most cryptic. The answer is based on where each monitor resides inside the Showroom, corresponding to the description given on the Log (check the terminal near the carousel to access Mail).

The order is as follows:

  • Monday - Happy Flowers - 8
  • Tuesday - Main Office - 0
  • Wednesday - Main Door - 6
  • Thursday - Where you stand all day - 2
  • Friday - Over the Ocean - 5

Therefore, the code is 8 0 6 2 5.

Edwin Office code

Polaroid of DAVID name written on blackboard in green, magenta, blue, red, and yellow
Screenshot by Destructoid

There's half an hour's worth of gameplay left to do if you wish to complete the Parachute.exe ending. After visiting the Diner, Arnold enters the Murray house, and is tasked to figure out the code to Edwin's Office. To do so, you must refer to the polaroid on the projector in the only safe room of the house. This shows an image of a blackboard with the word "DAVID" written out in different colors. The color order indicates the sequence order. DAVID corresponds to Green (one), Magenta (two), Blue (three), Red (four), and Yellow (five). This is always the order.

87024 on Edwin Office door in Murray replica house for Parachute ending
Screenshot by Destructoid

This code is randomly generated, so what we got in our playthrough may not won't work for you. Instead, look out for the five film reels in Edwin's house. There are two on the ground floor, two on the first floor, and one behind the staircase. Each is located in a filing cabinet (the same as every other film reel in Secret of the Mimic). Insert them into the projector and watch to its end to get a digit which corresponds to the color of the reel. Refer to the polaroid for each digit's placement in the sequence.

The post All FNAF: Secret of the Mimic door codes appeared first on Destructoid.