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Tuesday, 5 February 2019

[Gamers] Ubisoft Massive Lead Designer Keith Evans...

Judah Richardson shared a post with Gamers
Judah Richardson:
Ubisoft Massive Lead Designer Keith Evans explained that one of the main learning points from the first game was to make the world much more replayable for players who've reached the endgame phase.
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The Division 2 World Is Much More Replayable at Endgame; Raids Have Been Worked on for a Long Time
According to Ubisoft Massive, the world of The Division 2 is much more replayable at endgame. They've been working on raids for a long time.

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