Get a job: Join InnoGames as a Game Designer

We are looking for a Game Designer designing game features and balancing a complex in-game economy. ...



Esports platform Smashgg acquired by Microsoft

Microsoft has officially acquired the online esports organization platform Smash.gg, an acquisition that has been made official after news broke via a small website update earlier today. ...



Best of 2020: Behind the dizzying ride to the top for Among Us

The amazing 'out of the blue' success of multiplayer party game Among Us on Steam is, uh, amazing. But what happened? I delve into it with the help of one of its co-creators. ...



CDPR will take down Cyberpunk 2077 streams & let's plays aired before launch

Cyberpunk 2077 developer CD Projekt Red knows that some copies of the game might reach players before official launch, but warns it won't tolerate early streams or lets's play content. ...



Dead Cells surpasses 3.5 million sold ahead of second DLC announce

All in all, this makes for around 1 million total sales in the last year or so given that the Dead Cells crossed the 2.4 million sales mark back in September 2019. ...



Video: Lessons from Sony Interactive Entertainment's localization process

In this 2017 GDC session, Sony Interactive Entertainment's Nadège Josa showcases LAMS, Sony's in-house software for enabling effective localization for globally released games. ...



What's your first week revenue per game platform?

You see relatively little discussion of multi-platform revenue - so it was great when The First Tree dev David Wehle went public with the following week 1 revenue percentages for his game. ...



Wallace & Gromit maker Aardman partners with Bandai Namco on new game franchise

British animation studio Aardman has joined forces with Bandai Namco Entertainment Europe to develop a brand new game franchise. ...



Dauntless dev Phoenix Labs opens two new studios to support growth

Dauntless developer Phoenix Labs has established two new studios in Montreal and Los Angeles to help facilitate growth. ...



Fortnite's Season 4 finale attracted a record 15.3 million concurrent players

Fortnite's latest season ending event pulled in a record 15.3 million concurrent players, according to developer Epic. ...



Apple picks Genshin Impact as its iPhone Game of the Year

Apple has named its favorite games of the year as part of its App Store Best of 2020 awards, and there are some familiar faces among the winners. ...



Implementing the Intel View in Mafia III

In the game Mafia III, the player has an ability called Intel View. It highlights characters and objects in the scene, thus making it easier to see them. Here we will describe how it was implemented. ...



'Interactive reality TV' project Rival Peak launches on Facebook

Pipeworks Software and Genvid Technologies are debuting a new Facebook Instant Game that looks to capture on the chaos of procedurally generated narrative in a reality TV format. ...



Get a job: Join Gameloft as a Lead Game Designer

Gameloft Australia in Brisbane is seeking a passionate Lead Game Designer to join our professional team and deliver fresh experiences for players. ...



Don't Miss: Why do devs love Slack, and how do they get the most out of it?

Gamasutra asked game devs from around the world in a variety of disciplines what they like (and don't like) about Slack, how it helps them do their jobs better, and how they get the most out of it. ...