Feb 05, 18:00


GamersHeroes Thursday, February 5, 2026 5:52 PM
    

Proving that anything can happen in the sport, TAMSOFT CORPORATION and Bandai Namco have announced their Super Action Soccer title Captain Tsubasa 2: World Fighters.

The post Super Action Soccer Title Captain Tsubasa 2: World Fighters Revealed appeared first on GamersHeroes.


GamersHeroes Thursday, February 5, 2026 5:14 PM
    

Ahead of Super Bowl LX this Sunday, EA Play has added EA SPORTS Madden NFL 26 to The Play List.

The post EA SPORTS Madden NFL 26 Now Part of EA Play appeared first on GamersHeroes.


GamersHeroes Thursday, February 5, 2026 4:41 PM
    

An ocean adventure RPG from Joker Studio and NetEase Games, the latest trailer for Sea of Remnants puts the spotlight on the eccentric R.S.

The post Ocean RPG Sea of Remnants Adventurer R.S Trailer Released appeared first on GamersHeroes.


GamersHeroes Thursday, February 5, 2026 3:48 PM
    

For those feeling the love this February, the Hugs & Hearts festival has returned to Sunblink and Sanrio's Hello Kitty Island Adventure.

The post Hugs & Hearts Returning to Hello Kitty Island Adventure Through February 19 appeared first on GamersHeroes.


GamersHeroes Thursday, February 5, 2026 2:57 PM
    

Sir Solomon's 8-bit quest awaits with today's release of LABS Works and DANGEN Entertainment's Lovish for PC and consoles.

The post 8-Bit Adventure Lovish Now Available appeared first on GamersHeroes.


GamersHeroes Thursday, February 5, 2026 2:18 PM
    

Proudly shown off during today's Nintendo Direct: Partner Showcase, a stylish retro anime world awaits when Shapefarm and Kepler Interactive's intergalactic co-op space adventure Orbitals launches exclusively for the Nintendo Switch 2 this summer.

The post Intergalactic Co-Op Adventure Orbitals Launching for Nintendo Switch 2 This Summer appeared first on GamersHeroes.


GamersHeroes Thursday, February 5, 2026 1:50 PM
    

We recently joined the Dune: Awakening development team for a private session around the upcoming Chapter 3 and its Broken Lands DLC - learn more with our preview.

The post Dune: Awakening Chapter 3 and Broken Lands DLC Preview appeared first on GamersHeroes.


GamersHeroes Thursday, February 5, 2026 1:14 PM
    

Letting players challenge the fate that binds them, Bandai Namco announced that Tales of ARISE – Beyond the Dawn Edition will launch for the Nintendo Switch 2 on May 22.

The post Tales of ARISE – Beyond the Dawn Edition Coming to Nintendo Switch 2 May 22 appeared first on GamersHeroes.


GamersHeroes Thursday, February 5, 2026 11:56 AM
    

Players can feel the love in Rockstar Games' GTA Online this week with the new Deadline Duet Adversary Mode.

The post New Deadline Duet Mode This Week in GTA Online appeared first on GamersHeroes.


GamersHeroes Thursday, February 5, 2026 11:38 AM
    

Letting players break free, uncover the truth, and survive the darkness, Clouded Leopard Entertainment and Metal Head Games' prison break CRPG Back to the Dawn will launch for Nintendo Switch platforms March 5.

The post Prison Break CRPG Back to the Dawn Launching for Nintendo Switch Platforms March 5 appeared first on GamersHeroes.


Kotaku Thursday, February 5, 2026 4:45 PM
     Download

Jetpack Cat can tether onto allies and enemies and fly them around the battlefield

Kotaku Thursday, February 5, 2026 4:20 PM
     Nvidia's CEO holds up a GPU.

Also: Bethesda settles for a Switch 2 solution worse than game key cards

Kotaku Thursday, February 5, 2026 3:52 PM
     Penis Shot

A report claims some ski jumpers are injecting hyaluronic acid to cheat this year

Kotaku Thursday, February 5, 2026 3:25 PM
     Screen Shot 2026 02 05 At 3.12.28 Pm

Anran sure didn't look like Kiriko and Juno in her earlier appearances

Kotaku Thursday, February 5, 2026 3:15 PM
     Leon Kennedy is sad in the rain.

Leon Kennedy needs to get his eyes checked

Kotaku Thursday, February 5, 2026 2:53 PM
     Surging Sparks

If you tried to buy up all of today's Surging Sparks restock, you got an irritating extra

Kotaku Thursday, February 5, 2026 1:54 PM
    

Horizon Hunters Gathering looks neat, but not many people are excited about yet another live-service online multiplayer thing

Kotaku Thursday, February 5, 2026 1:30 PM
     Hazsdapb0aafs20

I know amiibo are cheap, but who is this man?

Kotaku Thursday, February 5, 2026 1:17 PM
    

Halo is summer, Gears and Fable in fall, and the Fallout 3 remaster is still in development, according to a new report

Kotaku Thursday, February 5, 2026 1:00 PM
     Aerial_Knight's DropShot

Aerial_Knight's upcoming game, a tribute to a late friend and collaborator, is a shooter that decenters guns

Kotaku Thursday, February 5, 2026 12:22 PM
    

The company may have one stance, but Aaron Keller says the Overwatch team feels differently

Kotaku Thursday, February 5, 2026 11:35 AM
     Anker Hub

Managing multiple devices on a workstation has never been easier.

Kotaku Thursday, February 5, 2026 11:27 AM
     Switch2question

Without a single original big-name reveal, the Switch 2 feels like the home of the afterthought

Kotaku Thursday, February 5, 2026 11:05 AM
     Amazon Ring Camera

Set up this wired camera to catch potential intruders outside your home.

Kotaku Thursday, February 5, 2026 11:00 AM
     An astronaut leaves his ship on a barren planet.

Rumors have been bubbling about a 2.0 overhaul

PCGamesN Thursday, February 5, 2026 2:04 PM
    

The Rust Naval update is here, but the survival game is just getting started, with extended daytime, animal breeding, and the Nexus in 2026.


PCGamesN Thursday, February 5, 2026 1:27 PM
    

Our best Nioh 3 builds are perfect for new players, combining the best starter equipment and stats to help you smash through the early game.


PCGamesN Thursday, February 5, 2026 12:50 PM
    

New incremental RPG Eldor'idle tasks you with becoming an in-game billionaire by smashing pots and terrorizing your helpless neighbors.


PCGamesN Thursday, February 5, 2026 11:57 AM
    

Everything you need to know about Valorant ranks for the current patch, including Act rank, rank distribution, and how to earn a rank.


PCGamesN Thursday, February 5, 2026 11:45 AM
    

Our pick of the top MMO and MMORPGs you can play on PC right now, from the fantastical World of Warcraft to sandy sci-fi hit Dune Awakening.


PCGamesN Thursday, February 5, 2026 11:10 AM
    

Botany Manor is a beautiful, relaxing puzzle game about growing plants in a charming English house, and it's free on Epic Games Store now.


Rock Paper Shotgun Latest Articles Feed Thursday, February 5, 2026 5:57 PM
    

There is only so big a sigh I can let out at, well, everything that Ubisoft are doing currently. Last month, the company cancelled a number of its games, notably the Price of Persia: The Sands of Time remake, later proposing up to 200 job cuts at its Paris HQ, all of which led to a call for an international strike. Now, it sounds like Ubisoft have also cancelled an online Assassin's Creed game.

Read more


Rock Paper Shotgun Latest Articles Feed Thursday, February 5, 2026 4:29 PM
    

I am very much of the opinion that for the most part, video games do not have a very good relationship with food. There are plenty of games where you can eat food and get some delicious HP back for it, but rarely is food the focal point narratively. So, ever since its announcement I've been quite excited about Dosa Divas, a turn-based RPG where you play as two sisters piloting a cute robot whose goal is to take down an "evil fast food empire." And I'm more excited now, as it has a release date!

Read more


Rock Paper Shotgun Latest Articles Feed Thursday, February 5, 2026 2:56 PM
    

Ah, live service games. You put out a new feature, everybody complains about one thing or another, you say something like "we've heard your feedback" and change it the next time around. This, almost word for word, is exactly what's happened with Arc Raiders' and its impending second Expedition, the details of which have been outlined in a handy blog post from developer Embark.

Read more


Rock Paper Shotgun Latest Articles Feed Thursday, February 5, 2026 12:56 PM
    

I've never gelled well with the Sniper Elite series, as much as I do love a bit of goresploitation in my horror, it just has that kind of Mortal Kombat, slightly too realistic violence vibe about it that pushes it out of my comfort zone. But, I would still like to snipe! Sniping is always satisfying, that strange disconnect between your action and the reaction from a great distance away. So, Sniper Dan, a "family-friendly" hidden object game where you use a sniper to solve the problems of various townspeople, sounds like just what I'm after.

Read more


Rock Paper Shotgun Latest Articles Feed Thursday, February 5, 2026 12:05 PM
    

It took them long enough, but Sony and Guerilla have finally announced that other online Horizon game (the one that isn't an MMO), and it's called Horizon Hunters Gathering. On the offset it sort of looks like a Monster Hunter clone gameplay wise, especially being a co-op action game, though there are some definite differences between the two.

Read more


Rock Paper Shotgun Latest Articles Feed Thursday, February 5, 2026 11:38 AM
    

Get in cover and 10/4 your sit reps, soldier! Battalion developers Bulkhead have revealed a new military sandbox shooter set to arrive in early access at some point this year. It's called Wardogs and it'll see matches featuring up to 100 mercenaries mercilessly murder each other in teams, with the reward being a stack of money to spend on upping the ante with their next loadout.

Read more


Siliconera Thursday, February 5, 2026 5:00 PM
    

Another Eden Begins Brings the Mobile JRPG to Switch

Wright Flyer Studios announced Another Eden Begins, a Switch, Switch 2, and PC JRPG based upon the free-to-play mobile and PC game Another Eden: The Cat Beyond Time and Space, will arrive in Summer 2026. It first appeared during the Nintendo Direct Partner Showcase on February 5, 2026, with the Steam page opening shortly after. 

As Another Eden Begins is based upon the main campaign and story of The Cat Beyond Time and Space starting from Part 1, the concept may sound familiar. Aldo lives with his sister Feinne in Baruoki. Their lives are peaceful and happy until she is abducted by the Beast King Guildna. When he goes to save her, he's sent 800 years into the future. To save her (and the world), he'll need to head into the past, present, and future with allies. This latest version will also involve New Game+ and 10 endings.

Here's the official trailer:

https://www.youtube.com/watch?v=G41po-Mr2_I&feature=youtu.be

WFS hasn't mentioned how much of the mobile experience will be present in this console and PC release. As a reminder, over the years multiple characters joined the roster and crossover events showed up. Some of the most recent ones included Chrono Crossand Final Fantasy IX, but Persona 5 and Atelier Ryzastorylines and units showed up too. 

Another Eden Begins will appear on the Switch, Switch 2, and PC in Summer 2026, and the original free-to-play game is on PCs and mobile devices. 

The post Another Eden Begins Brings the Mobile JRPG to Switch appeared first on Siliconera.


Siliconera Thursday, February 5, 2026 4:00 PM
    

Genshin Impact Xiao Nendoroid Pre-orders Start Soon

Good Smile Company finally confirmed the Genshin Impact Xiao Nendoroid is on the way, as the figure came up during the Nendoroid FUNS 2026 Winter presentation. Pre-orders for it will finally start in February 2026. He's the next one in the series to appear after Raiden Shogun

This moment in the showcase involved an updated look on the progress of the Genshin Impact figure, showing us exactly how the Xiao Nendoroid will look when it debuts. The preview shows him holding the Primordial Jade Winged-Spear, a five-star polearm that is considered his signature weapon in the game and often appears as his equipment in official art. In his left hand, he's holding his Yaksha mask. In general, the pose shown in the showcase trailer is the one used for his concept art. However, it didn't hint at any other accessories that might appear or additional face plates. Considering in some situations in-game he is depicted when wearing his mask, it is possible that could show up as one of his possible additional expressions.

Here's how he'll look:

Image via Good Smile Company

And here's the full Nendoroid FUNS 2026 Winter showcase. Xiao appears very briefly toward the end of it, right ahead of the Wuthering Waves figure reveals.

https://www.youtube.com/watch?v=hZi_6PPZ28Y

This means only the Kaeya Nendoroid is still unaccounted for. Good Smile Company confirmed he was also still in the works back in June 2025 alongside Xiao. Other past ones, aside from Raiden Shogun, include Zhongli, Aether, Lumine, and Venti.

The Xiao Nendoroid pre-orders will open in February 2026, and Genshin Impact is available on the PS5, Xbox Series X, PC, and mobile devices.

The post Genshin Impact Xiao Nendoroid Pre-orders Start Soon appeared first on Siliconera.


Siliconera Thursday, February 5, 2026 3:00 PM
    

Next Danganronpa Nendoroids Include Ultra Despair Girls

Good Smile Company shared three Danganronpa series Nendoroids during its Nendoroid FUNS 2026 Winter presentation, and one of them is the first figure of an Ultra Despair Girls character. The other two are Danganronpa V3: Killing Harmony cast members. All three are so early in development that only concept art appeared. They'll follow the more recent releases of fellow series staples Hajime Hinata and Kokichi Ouma.

In the case of the Danganronpa V3 folks, we already knew one of them was coming. One is the lead character Shuichi. He's in his normal Ultimate Detective outfit, complete with hat, in his concept art. Kaede Akamatsu is a new reveal. The Ultimate Pianist is also in her uniform.

With Danganronpa Another Episode: Ultra Despair Girls, Good Smile Company went with a variant of an existing character. Servant [Basic] is based on Nagito Komaeda's appearance in that game. As such, the Ultimate Lucky Student is wearing a slightly different outfit, has a collar with chain around his neck, and his hair is a bit different than usual.

Here's how the concept art for all three looks:

And here's the official reveal in the showcase:

https://www.youtube.com/watch?v=hZi_6PPZ28Y

The Shuichi concept art and reveal came up back when Good Smile Company put out the call for feedback regarding Danganronpa character Nendoroids. At the end of 2025, it asked people which folks from the series they'd like to see join the collection. In that poll, Danganronpa Another Episode: Ultra Despair Girls people weren't an option, but folks from the first three mainline games were. The results of that survey weren't shared, so we don't know which people were the most requested.

Danganronpa V3: Killing Harmony Kaede Akamatsu and Shuichi Saihara Nendoroids and a Danganronpa Another Episode: Ultra Despair Girls Servant [Basic] figure are in development.

The post Next Danganronpa Nendoroids Include Ultra Despair Girls appeared first on Siliconera.


Siliconera Thursday, February 5, 2026 2:00 PM
    

6 New Hatsune Miku Nendoroids Revealed at FUNS 2026 Winter Kaito

During the Nendoroid FUNS 2026 Winter showcase, Good Smile Company revealed six Hatsune Miku figures and two Kaito ones. These are all in varying stages of development. However, the pre-orders are already open for the "Cantarella" Miku and Kaito ones ahead of their July 2026 debut in Japan and Q4 2026 worldwide release.

The "Cantarella" Miku and Kaito figures are both based on their appearances during the song of the same name. Each one comes with three face plates and accessories like masks. The Miku also comes with a white rose if you order direct through Good Smile Company. She costs ¥8,000/$50.99, while he costs ¥7,500/$47.99.

Here's the music video for "Cantarella."

https://www.youtube.com/watch?v=OQz8nEKzgZs

And here are official pictures of the Nendoroids to compare:

DecoMiku Light and Darkness Nendoroids are also in development. Both are fairly far along, as painted prototypes appeared in the showcase. They'll be on display at DecoMiku Live in Japan on February 14, 2026.  That's followed by looks at the Miku with You 2025 prototype, a confirmation that Nendoroid Large Mikudayo will be sold at Wonder Festival 2026 Winter, the Nendoroid Large Sakura Miku prototype, and the Kaito "Guilty" Nendoroid Doll. 

Here are all the official images of those reveals. Since they all appeared in the painted prototype phase, we should see pre-orders for all of them fairly soon.

Here's the full Nendoroid FUNS 2026 Winter showcase, and the Hatsune Miku and Kaito Nendoroids appear at the very beginning.

https://www.youtube.com/watch?v=hZi_6PPZ28Y

The post 6 New Hatsune Miku Nendoroids Shown at FUNS 2026 Winter appeared first on Siliconera.


Siliconera Thursday, February 5, 2026 1:00 PM
    

Culdcept the First and Culdcept Begins Games Revealed

Two new Culdcept games are on the way, with Culdcept the First heading to the PC and Culdcept Begins showing up on the Switch, Switch 2, and PC. While the latter first appeared in the Nintendo Direct Partner Showcase February 2026 montage, the former only appeared when the Steam page launched. 

Culdcept Begins is the entry with a confirmed release date. That will show up on consoles on July 16, 2026. The Steam page for that only shows a 2026 window, so it is unknown if that will also be available at the same time. The page for Culdcept the First only notes "coming soon" and doesn't even mention if it will show up in 2026. 

Both games feature similar gameplay, as they are board games that also blend in JRPG, TCG, and creature-collecting mechanics. You build up a deck of cards that includes monsters, spells, and items. Your goal as a Cepter is to defeat enemies and maintain territory on the board by installing your creatures in spots. It can almost feel a bit similar to Itadaki Street or Monopoly in terms of the conquering parts of the board. Culdcept the First is an updated release of the classic game, which adds features like quick saves and loads, bonus pack reward adjustments, and a rewind feature.

Here's the Nintendo Direct Partner Showcase montage that included Culdcept Begins clips.

https://www.youtube.com/watch?v=nFgscsKBMH4

And you can see the first Culdcept the First trailer below.

https://www.youtube.com/watch?v=VHSea4GfAdc

Culdcept Begins will come to the Switch and Switch 2 on July 16, 2026, with a PC version confirmed. Culdcept the First is also on the way to PCs.

The post Culdcept the First and Culdcept Begins Games Revealed appeared first on Siliconera.


Siliconera Thursday, February 5, 2026 12:40 PM
    

New Silent Hill Nendoroids are f Hinako and Fox Mask Figures

The Good Smile Company Nendoroid FUNS 2026 Winter showcase involved two Silent Hill figure announcements, as Nendoroids of Hinako Shimizu and Fox Mask appeared. Each of them is very early in development. As such, there's no estimated pre-order or release window for either one of them. They'll join existing figures like the Pyramid Head one and Robbie the Rabbit Nendoroid.

Since Hinako and Fox Mask are so early in development, only chibi concept art of both characters appeared in the showcase. She's shown in her school uniform. There's no weapon appearing in her teaser image, but in-game she wields quite a few options as she survives the onslaught of otherworldly enemies. Meanwhile, Fox Mask is only shown wearing his mask. However, it's possible the final option will allow us to pose him without it on.

Here's the full Nendoroid FUNS 2026 Winter showcase:

https://www.youtube.com/watch?v=hZi_6PPZ28Y

We'll be seeing more Silent Hill f news soon. There's a crossover collaboration between it and the Fatal Frame 2 remake. That will mean special cosmetics in both games.

Silent Hill f is on the PS5, Xbox Series X, and PC, and the Nendoroids of Hinako Shimizu and Fox Mask are in development.

The post New Silent Hill Nendoroids are f Hinako and Fox Mask Figures appeared first on Siliconera.


Siliconera Thursday, February 5, 2026 12:00 PM
    

Dragon Quest VII Reimagined

We've seen Dragon Quest VII quite a few times, what with its PlayStation debut, 3DS remake, and now the Reimagined release headed to consoles and PCs worldwide. Each one's offered a little something different, with Square Enix this time streamlining some elements, adding new content elsewhere, and going with a design direction that involved physical dolls being used as main character models. To learn more about this latest take on the tale, Siliconera spoke to Producer Takeshi Ichikawa about the project, as well as the new Dragon Quest Eden manga.

Jenni Lada: This is the third time we'll be seeing Dragon Quest VII again. Which elements of the PlayStation and 3DS versions did you prioritize when preparing Dragon Quest VII Reimagined?

Takeshi Ichikawa: Although many aspects of this title have been completely reimagined from the ground up, its core narrative and the original version's unique atmosphere remain intact.

https://www.youtube.com/watch?v=Dr2m22qnx_Q

One of the already shared Dragon Quest VII Reimagined updates and changes is the new segment with an older version of the character Kiefer returning to the party. How did the team decide this would be a good narrative direction and implement it into the game?

Ichikawa: Kiefer makes a certain decision partway through the story, and because we believe many players were eager to see the developments that follow, we decided to add it as a new episode.

It was confirmed that there will be streamlined elements. How did you determine which scenarios to omit in Dragon Quest VII Reimagined and how does this then influence and alter the overall plot?

Ichikawa: In our effort to streamline the overall story progression and provide a more engaging narrative, we decided to cut subplots that have little or no direct relevance to the main scenario. However, this wasn't merely a matter of trimming. We reimagined the experience to deliver fresh scenarios even for players who have already played Dragon Quest VII, incorporating changes such as converting certain scenarios into optional content that can be played at any time after the stone tablet is assembled, as well as adding new episodes, including the adult Kiefer scenario.

https://www.youtube.com/watch?v=Ci-wjJWNYV8

The Dragon Quest VII Reimagined class system will allow character multiclassing via moonlighting with another job. How did you ensure this would be balanced, and does this mean the class skill acquisition will be more like the PlayStation version than the 3DS remake?

Ichikawa: As the story progresses in this title, each character can equip two vocations simultaneously. With the addition of this moonlighting feature, each vocation was rebuilt to better highlight its unique identity. While the hybrid skill system from the PlayStation version is not included, the spells and abilities learned in each vocation have been completely overhauled. We hope you enjoy this revamped vocation system, which offers a distinctly different experience from before.

We know dolls for the main cast of Dragon Quest VII Reimagined were made, but did you also construct dolls for any other major characters? Also, what will happen to the dolls now that the game is finished?

Ichikawa: Dolls were created for the six party characters, while other characters and monsters were produced directly as in-game models. The dolls are currently on display at various events.

https://www.youtube.com/watch?v=31LHVBj3uuM

The Dragon Quest VII manga will return with Dragon Quest Eden in Japan. Did the Reimagined team do any consulting work on the adaptation?

Ichikawa: While we have shared details of how this title has been reimagined with the artist and the manga editorial team, the manga adaptation is being produced as an independent work in its own right. We hope you will enjoy each version for what it offers.

What did you learn from the Dragon Quest VII Reimagined development process and how would you apply that to future games in the series and Square Enix titles?

Ichikawa: While I cannot speak about other games, I believe that developing this title taught me both the challenge and the appeal of preserving the original's strengths while reimagining it as a modern game.

The Dragon Quest VII Reimagined remake is available on the Nintendo Switch, Switch 2, PS5, Xbox Series X, and PC on February 5, 2026.

The post Interview: Working on the Dragon Quest VII Reimagined Remake appeared first on Siliconera.


Destructoid Thursday, February 5, 2026 3:56 PM
    

Highguard Ekon

Highguard continues its journey of rehabilitating its unfortunate launch tomorrow with an all-new Episode, coming earlier than expected, and it's chock full of goodies.

A new playable Warden named Ekon, a new Wolf mount type (free for all players), and a ton of changes to the existing game formula for quality-of-life purposes are coming, including a lot of tweaks to the controversial "gearing up" phase of every match.

Read on below for what's new and different in Highguard's Episode 2 when it launches tomorrow, Feb. 6.

Highguard Episode 2 patch notes

Highguard wolf mount
Image via Wildlight Entertainment

New Warden: Ekon

  • Dread (Passive)

    • Reveal the heartbeat of wounded enemies. Once an enemy Warden is low health, they are highlighted in pulsing beats until they are dead, or their health regenerates.

  • Wolf Spirit (Tactical)

    • Unleash a spirit wolf to hunt the nearest enemy and apply Dread. This Wolf Spirit travels long distances, moving straight through rocks and structures to find its prey. If seen in time, it can be shot down. This ability can be cast in human form, or in Wolf form.

  • Fearsome Howl (Ultimate)

    • Apply Dread to all enemies across the map and increase your movement speed. This ability can be cast in human form, or in Wolf form.

  • Wolf Form

    • Ekon doesn't ride an animal into battle, he becomes one—transforming into a powerful direwolf that tracks, hunts, and runs down mounted enemies. While in this form, Ekon's speed is unmatched by other mounts. Through a full third-person point of view, the direwolf can see around cover. When moving in for an attack, weapons are laid down in favor of Ekon's deadly bite attack, which will dash forward and bite a prey before immediately transforming back to human form to finish off the job. Attacking without a target will allow Ekon to perform a small air dash to traverse maps more athletically. In addition, while in Wolf Form, Ekon can track an enemy's scent that they leave in their path. Ekon can use all of his other powers while in Wolf Form.

New map: Skydrift

Image via Wildlight Entertainment

"Far west of Headwall, beyond the vast, uncharted lands of Highguard where the maps go blank and expeditions go missing lies the fabled lost city of Skydrift recently awakened," its description reads.

"Wardens can navigate through hollowed out caverns once home to great winged-beasts, spar off against one another in an ancient ring of stone, and ride across colossal chain bridges and through remarkable Sky Jumpers to reach Skydrifts highest point - a palace above the clouds."

Gear Up phase updates

highguard codes
Imaga via Wildlight Entertainment

  • Better POI Loot

    • Red Weapon Chests in POIs now contain Masterwork weapons.

      • Masterwork weapons have improved stats within their rarity. Blue Masterworks are better than Blues, but still less quality than Purple. Players can still loot upgraded weapons outside of POIs, but the Masterwork versions of weapons each round are only found in POIs.

  • Ultimate Chargers

    • These items are found in white barrels in POIs, but we've seen that players are having a hard time identifying that. In order to make that clear, white barrels that contain Ultimate Chargers now have an obvious gold glow.

  • Waypoint Markers

    • When you leave your base in the gear phase, waypoint icons will guide players towards the Points of Interest. They're also pingable so players can communicate intent without voice comms.

      • The map will also communicate that POIs contain Masterwork Weapons and Ultimate Chargers.

  • Speed Gates

    • Speed Gates are always on when a player is near them, instead of only when a Shieldbreaker is present.
    • This should allow players to get back to fights after respawning

Ranked mode

Image via Wildlight Entertainment

Highguard's Ranked mode is three-vs-three, and has several skill divisions to grind through:

  • Bronze (Hare)
  • Silver (Goat)
  • Gold (Ape)
  • Platinum (Dire Wolf)
  • Diamond (Gryphon)
  • Master (Manticore)
  • Grandmaster (Leviathan)

Rank points are decided on by winning games, and how big you win:

  • Overwhelming Victory: 25 RP

    • This is winning with 100 percent base health remaining

  • Victory: 20 RP

    • This is standard victory where each team was more evenly matched

  • Close Victory: 15 RP

    • This is winning where your base had 35 percent base health or less remaining

Points are also given for winning streaks, kills, and for queuing solo.

Stats

Player statistics are added, retroactive from Episode 1. Raid and Defense stats are new for Episode 2, but the feature will be expanded upon in future updates.

General gameplay updates

Highguard Mara
Image via Wildlight Entertainment

  • The Defensive Phase at the start of the game has been reduced to 30 seconds from 60.
  • Anchor Stones fuse timers have been increased to 80 seconds from 60.
  • We've added your Kills and Assists to the HUD above the minimap.
  • Many zipline usability improvements, including smoother attaching and riding, and making it harder to accidentally attach.
  • Players can now have a maximum of 4 ziplines. When casting the 5th, their first one will automatically destroy.
  • Improvements to mantle feel.
  • You will be prompted to drop the BigRig when it gets to low or zero ammo.
  • Upon being revived, you now get a hint to tap the emote button to say "Thank You". As a byproduct your character will no longer automatically say thank you.
  • Pinged orange weapons will now show the perk when you hover on them.
  • You can now ping ziplines.
  • You can now ping Mara darkspawn when it's highlighted through walls (at the end of a raid).
  • You can now ping Kai's ice wall.
  • Pinging a Shieldbreaker or Domesplitter plant point now has more specific ping VO based on the scenario.
  • The end game podium will now highlight people who had the highest stats on their team.
  • Smugglers Den minimap has been updated to be more accurate.
  • Adjusted the final Shieldbreaker plant animation to take exactly as long as a normal one.
  • The Trader menu will darken and update if his stock changes while you have the menu open.
  • Dead players no longer show up on the minimap.
  • Adjusted Mara's Soul Armor power description to include that it also works on enemy players (so be careful where you throw it)
  • Added key bindings on PC for Map Screen, Character Info and Loadout.
  • AFK timer in a match has been reduced from 5 minutes to 4.
  • Firing Range targets have been replaced with new versions that stay open so you can test sustained fire.
  • Firing Range can now accommodate parties of up to 5 players.


The full list of patch notes can be found on X/Twitter, including a lot more changes to the base game experience based on feedback from players.

Update on Feb. 5 at 2:50pm CT: Highguard has also just posted a four minute-long cinematic, Episode 1: Wardens, showcasing the game's characters and world. It definitely feels like this should have come out with the launch of the game, or before it, but it's here now and it's pretty awesome. Not only that, but a part two is coming tomorrow alongside the game's update.

https://www.youtube.com/watch?v=60VKz8rGm-A

The post Massive Highguard update arrives tomorrow with new character, map, and a ton of improvements to the base game appeared first on Destructoid.


Destructoid Thursday, February 5, 2026 3:51 PM
    

Expedition Project terminal in ARC Raiders

Embark has officially announced the details for the Expedition 2 Project and when the window will be live in ARC Raiders.

There are three weeks left for those who are willing to take part in the project. Doing so will reset plenty of things in their account, but they will get permanent buffs in return. If you're among the interested parties, this guide will help you stay on track.

ARC Raiders Expedition 2 Project release countdown

We have known for some time when the Expedition 2 Project window opens. This can be confirmed from within the project window in the game. The following countdown will expire once the window is open, allowing you to confirm your participation.


[hurrytimer id="1175726"]

The countdown is based on the following timings.

  • 12am PT
  • 2am CT
  • 3am ET
  • 8am UTC
  • 9am CET

This is the same schedule that Embark follows for launching new weekly trials. The countdown above is for when the window opens. Once the window is open, you'll still have a few days left to get all the requirements for the Expedition 2 Project. The following countdown will expire once the window is closed.


[hurrytimer id="1175728"]

The countdown is based on the following timings.

  • 12am PT
  • 2am CT
  • 3am ET
  • 8am UTC
  • 9am CET

If you're yet to complete the stages, you can check out the requirements for all five levels. Let's look at what awaits us as the rewards.

ARC Raiders Expedition 2 Project rewards

Embark has made a few changes to the rewards we can get from participating in the second Expedition project.

ARC Raiders Expedition 2 project
Image via Embark

  • The Patchwork Outfit (Evolved)
  • Scrappy Cosmetics
  • Expedition Indicator
  • 24 Stash Spaces
  • 0-5 Skill Points (600,000 credits for each Skill Point)
  • Catch up on more Skill Points if you missed those during the first Expedition.

If you participated in the first Expedition and are looking to participate in the next one, there are some additional benefits.

  • 10% XP Boost
  • 12% Scrappy materials boost
  • 70% Repair value increase

The post Arc Raiders Expedition 2 Project release countdown: Exact date, time, and more appeared first on Destructoid.


Destructoid Thursday, February 5, 2026 3:50 PM
    

Lune in Expedition 33

Clair Obscure: Expedition 33 is one of the most beloved games of all time. One so powerful I'd wager it'll be capable of opening minds long ago closed, or at least guide its fans to a game it owes a lot to that never got its due.

2024 saw the 25th anniversary of Final Fantasy VIII, and you're completely excused not to have noticed, as Square Enix seemingly didn't, either. The company famous for celebrating its past by remaking Final Fantasy VII over not one but three times pretty much ignored the important anniversary date of a game that sold almost nine million copies on its original run. That's just a million short of 7's numbers, making it the original PS1's fourth best-selling game of all time.

I'd never ask for a remake of VIII. I believe it remains a timeless masterpiece, so just any kind of celebration would've been in order. We didn't get a deserving one, or not officially, at least. Then came 2025, and with it a JRPG-style game from France, no less, that seemed to bear a few spiritual resemblances not just to the genre at large, but to Final Fantasy 8, specifically. It has many elements outsiders would easily shrug off as coincidental, but that anyone who'd grown up with VIII would never be able to unsee.

Squall and Verso comparison
Image by Destructoid

Final Fantasy VIII's mechanics gave life to Expedition 33. Yes, even the wilder ones.

Mention Final Fantasy 8 alone in the woods, and you'll hear the echo of a fan claiming its mechanics suck. The creepy voice has a point, especially when it comes to forcing players to choose between having magic equipped to make characters stronger or using said magic and slowly weakening your party. Still, that's far from the only new thing FF8 tried in terms of gameplay.

With the trigger mechanics, which challenge players to press R1 at the right time for a crit, Square Enix stumbled onto a natural evolution of turn-based combat. Vagrant Story did similar things. Still, one did poorly with fans, the other didn't sell, so the company ditched anything of the sort for Final Fantasy IX and X, and only briefly played with it in XII's Quickenings. The series would make a complete pivot into action territory with Final Fantasy XV and XVI, forcing these mechanics, rife with potential, to spend 25 years on the back burner. It took Expedition 33 to unearth them for players to finally realize Final Fantasy VIII had excellent gameplay ideas and that the problem was, perhaps, that it didn't go even wilder with them.

Gustave gun from Expedition 33 and Squall's Gunblade from Final Fantasy 8
Screenshots by Destructoid

Final Fantasy VIII's junction system also caught its fair share of criticism, supposedly for being too complex. Still, it's actually a much simpler version of Expedition 33's Pictos and Lumina system, which nobody is complaining about.

https://youtu.be/0LIEf8zNH98

Even with the dark shadow of fan hate forever looming over it, there's little doubt regarding the quality of FF8's minigame, Triple Triad, which many consider the best of all time. All of Expedition 33's minigames are original enough. They're all pretty fun, but none are as engrossing as Triple Triad. Instead of even trying to upstage it, E33 instead makes a hilarious reference to "Double Dyad."

Gestrals playing Double Dyad, a reference to Final Fantasy VIII's Triple Triad.
Image via Sandfall Interactive

Expedition carries Final Fantasy VIII's will to tell a bonkers story

Much like FF8, Expedition 33 also features several plot twists, some that completely shift your perspective on the entire game midway through, but, unlike FF8's wild turns, Expedition 33's were mostly met with praise. I agree that E33 does a better job with its most explosive reveals by tying them directly to the characters and the feelings we've developed toward them (rather than aiming for a mind-blowing effect).

Still, many elements are quite similar and, without spoiling anything, I'm willing to bet the very different response also lies largely in how much audiences have matured in their reading of video game narratives.

https://youtu.be/lJkT5c90Ukc

So much is up for debate, like how the effects of an impactful event in the world of FF8 called time compression might've inspired the looks of Expedition 33's Lumière. Most of this, however, is a fact. Guillaume Broche, the director of E33, other key developers, and even the co-main voice actor, Ben Starr, have cited FF8 as their favorite title, and looking for all the inspiration taken almost doubles as another cool minigame.

Both games understand beauty like no other

One little-talked-about characteristic of FF8 is its ability to suck you into a world of unparalleled coziness. The visuals and music on display remain gorgeously welcoming so long after its release, and were just otherworldly back when it came out. Do you enjoy E33's amazing soundtrack? FF8 was the first title in the series to employ an actual orchestra, and, I believe, one of the few consensus points about it is that it has the best soundtrack out of all Final Fantasy games.

Its visuals are quite on par. Though they've been surpassed on a technical level by the most recent games in the series, their varied, complex, but never uninviting artistry is yet to be surpassed. It's just nearly impossible to find an area in FF8 that you wouldn't want to visit in real life.

Balamb in Final Fantasy VIII
Screenshot by Destructoid

War remains ever-lingering throughout most of FF8, and the game's beautifully-realized world does the best job a game ever could to inspire players to want to save it. A stark contrast to most classic Final Fantasy games, whose worlds are already crumbling by the time play starts.

The final boss from Final Fantasy 8 and the one from Expedition 33 have one particularly striking similarity, don't they?
Image by Destructoid

One of the main reasons E33 excels is that it learned lessons from so many of the best games, yet everything still feels fresh and original. It has Final Fantasy VIII to thank for a lot of it, a game that tried so much new stuff, succeeded at more than it gets credit for, but seemingly failed at many other things.

Deling City gate in Final Fantasy 8 and the Arc du Triomphe in Paris, its original inspiration.
Image via Destructoid

Fittingly to its wild time-travel plot, one could argue Final Fantasy 8's devs left behind a time capsule they somehow knew would only be correctly interpreted by the French.

The post Will Expedition 33 finally vindicate this unfairly hated Final Fantasy title? appeared first on Destructoid.


Destructoid Thursday, February 5, 2026 1:50 PM
    

Dazra in Starfield

Starfield came out in September 2023, the first AAA title out of Bethesda Game Studios since Fallout 76. To say it didn't hit it off with folks would be an understatement, but it did manage to grow a significant following in subsequent months and years, with many eagerly awaiting the studio to put the game out on the PlayStation 5 and end its Microsoft exclusivity (Windows and Xbox).

And that day, a stellar day indeed, could be just around the corner.

As Kotaku reports (via PPE), reputable leaker Graczdari, who previously leaked the PS5 release date of Microsoft Flight Simulator, supposedly got their hands on Starfield's PS5 launch day as well, April 7. It could also arrive alongside a massive overhaul to the game, the rumored 2.0 update, but that is also unconfirmed at the time of writing.

Exploring a planet in Starfield
Starfield could have been Bethesda's magnum opus, but alas. Image via Bethesda Game Studios

The game has spent years stuck on Windows and Xbox as a first-party Microsoft title, though as the company slowly moves ever closer to universal multiplatformity, so Starfield, too, is more likely to drop on the PS5. Microsoft has already shipped big first-party games to Sony's platform, such as Forza Horizon 5 and Microsoft Flight Simulator to name just a couple, and it's highly likely we're going to see Starfield ported sooner rather than later.

Bethesda also plans to ship a new DLC, Terran Armada, but no concrete information about it exists at the moment. Starfield hasn't fared so well with players, and its first DLC, Shattered Space, sits at Mostly Negative reviews on Steam, with many purchasing it because a popular Star Wars mod for the game requires it to run.

Bethesda could bundle the rumored 2.0 update and the new DLC with its PlayStation 5 port, making a big supernova story out of it, but given how poorly it has been received time and again, I honestly fail to foresee what the company will do. The port will come, but how and in what capacity is anyone's guess.

The post Starfield's long overdue PS5 port may finally be drifting into our solar system according to a reputable leaker appeared first on Destructoid.


Destructoid Thursday, February 5, 2026 1:44 PM
    

BO7 multiplayer fighters

Call of Duty grinders, the wait for competitive play is just a bit longer, but it's well on the way.

Ranked Play in Black Ops 7 was not available at launch, but it's coming before you know it. When it arrives, multiplayer gamers will have all sorts of ranks and rewards to earn as they level up and climb the competitive ladder.

Here's everything we know about Ranked Play in BO7, including when to expect it in 2026.

When is BO7 Ranked Play coming out?

Image via Activision

Ranked Play will be available as part of season two of BO7, starting on Feb. 5. But the mode was not available right at launch, and is likely delayed a few hours.

This is a common occurrence through Ranked Play in the past few CoD games. There's usually a downtime period before Ranked Play becomes fully available at the start of each season, and the launch of season two is no different.

Last year, when Ranked Play launched in Black Ops 6, it did not go live until several hours after the season began, later into the afternoon and early evening. This is possible with BO7, too, but Treyarch hasn't said anything on the subject yet. Basically, sit tight, and Ranked Play will go live some time on Feb. 5.

Season two will also bring everything that CoD players expect from seasonal drops, like new weapons, new maps, new Zombies experiences, new Warzone modes, and even updates for the PvE Endgame activity. But Ranked Play is where the hardcore players will be looking to flex.

  • Multiple ranks and skill divisions to grind through
  • Call of Duty League-inspired ruleset, modes, and maps
  • Exclusive rewards like camos and player cards every season
  • Plus more

Keep in mind, though, that you will need 50 wins in multiplayer matches to unlock Ranked Play when it becomes available. So until then, sweat it out in any multiplayer mode to grab the wins you need to play Ranked.

BO7 Ranked Play win challenge rewards
Image via Activision

There are several rewards to be earned in Ranked Play, like skins, calling cards, camos, and more. Stay tuned and the mode should be live before you know it.

Update on Feb. 5 at 12:45pm CT: Ranked Play is now live. Go get sweaty.

https://twitter.com/Treyarch/status/2019482190674018695

The post When is Black Ops 7 Ranked Play coming out? appeared first on Destructoid.


Destructoid Thursday, February 5, 2026 1:28 PM
    

Dante Time Warp card in FC 26

The Technical Institute Evolution is now live in FC 26, and you can use it to improve two cards of your choice in Ultimate Team.

Available for free, this evolution is perfect for either creating a new chain or continuing an older one. Let's look at the best choices for this evolution based on the requirements and the offered upgrades.

FC 26 Technical Institute Evolution requirements

Here are the requirements for Technical Institute Evolution in FC 26.

  • Overall: Max 86
  • Pace: Max 89
  • PlayStyle: Max 10
  • Not Rarity: World Tour Silver Stars
  • Position: CB

FC 26 Technical Institute Evolution upgrades

The Technical Institute Evolution has only two levels of upgrades. To obtain the boosts, you'll need to complete specific tasks.

Level 1 upgrades

  • Overall: +2|87
  • Defending: +4|89
  • PlayStyles: Jockey|8

Level 2 upgrades

  • Passing: +6|84
  • Dribbling: +4|85
  • PlayStyles: Technical|8

Level 1 upgrade requirements

  • Play 3 matches in Squad Battles on min. Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO Player.

Level 2 upgrade requirements

  • Play 3 matches in Squad Battles on min Semi-Pro difficulty (or Rivals/Champions/Live Events) using your active EVO player.

Best players for Technical Institute Evolution in FC 26

You can include a wide variety of items in this evolution. I have included cards that are best fitted for the offered upgrades.

  • Eric Dier Winter Wildcards
  • Dante Time Warp
  • Zagadou Winter Wildcards
  • Emre Can Winter Wildcards
  • Boungiorno Winter Wildcards
  • Baidoo Winter Wildcards
  • Foyth Winter Wildcards
  • Kalulu TOTW
  • Giovanni Di Lorenzo Captains
  • Vitor Reis Future Stars

It's a decent evolution with pretty good stats and playstyles. Some of the upgraded cards should be eligible for future evolution chains. That said, the cap on defending and pace stats makes the evolution slightly less optimal than what it could have been.

The post Best players for the FC 26 Technical Institute Evolution appeared first on Destructoid.


Destructoid Thursday, February 5, 2026 1:22 PM
    

results of the more emotes mod in lethal company

I've had it. YAPYAP has pushed me over the edge. Friendslop is running rampant in the indie horror sphere, spreading with no sign of stopping.

I was never one to jump on the friendslop bandwagon or refer to games of its kind in this derogatory way, but there's been a recent and quite drastic shift in indie horror games that I can no longer ignore. And sadly, it's thanks to Lethal Company.

A fan of horror games since adolescence, I started paying attention to the indie side because of PewDiePie's Amnesia: The Dark Descent Let's Play. Oh, things were far simpler back in 2010. Amnesia was just the start, Five Nights at Freddy's followed, and many have since come and gone, but the virality of a game has grown more and more important in recent years.

Paranoia in Lethal Company
Screenshot via Steam

Released back in October 2023, Lethal Company paved the way for many to come as a delightful and highly entertaining co-op title that was both as creepy as it was hilarious. It soared to stardom on YouTube and Twitch, and had its moment in the spotlight with every update until the Company Cruiser got added in July 2024. Yet, Zeekerss's fantastic horror game with clever AI and eerie ambience has since been replaced by the challenging R.E.P.O. Unlike its competitors, R.E.P.O. held onto a strong identity even with similarities to LC. But it was the likeable and adorable semibots and the psychics-based mechanics (plus frequent updates) that pushed it into the top spot.

It's similar to what came of the cancelled Silent Hills project titled, P.T. Many, including games you've likely heard of and played (e.g., Layers of Fear and VISAGE) were directly inspired by a demo that singlehandedly created a subgenre of horror. But the problem with a pioneer is how oversaturated the market becomes following a new idea. Creators latch onto a popular idea as if it's their lifeline.

Looking at a semibot from inside the C.A.R.T. using the Death Head Possession
Screenshot by Destructoid

While SCP: Containment Breach offered full player autonomy, scary monsters, engaging level design, and multiple endings, the influx of recent co-op horrors does nothing of the sort. Titles outside of LC and R.E.P.O. have tried their hand at going viral, but few make it. There's Murky Divers, Nuclear Nightmare, Emissary Zero, Forsaken Frontiers, PILGRIM, YAPYAP, and many, many more—all different variations of one another. But where these games often stumble is their bugginess.

Friendslop exists as a setting and a single gimmick, where the formula is copied and pasted over and over until you forget what made the original so damn good. Even Outlast tried its hand at co-op horror with Trials, and it completely lost what made the original absolutely terrifying—the claustrophobic camcorder.

It appears as though our attention span has been trained to either be satisfied with mediocre (as seen across all media) or be content in supplying entertainment with our own banter that comedically pairs with jankiness and bugs. The fun lies in creating it with friends or watching your favorite streamer play it. And where's the fun in playing alone when the game isn't scary and lacks any real danger outside of crashes?

Left 4 Dead 2: Nick and Ellis fighting off a horde of zombies at a carnival.
Image via Valve/Steam.

I've seen and played them all. The problem with friendslop is that they have genuine potential, but purposely limit themselves because the goal is to simply go viral, make a ton of money, and move on to the next project or disappear altogether. Outside of Lethal Company, R.E.P.O., and even Phasmophobia, most co-op horror lacks creativity. I don't expect original ideas anymore, but perpetual rip-offs are just as frustrating when playerbases continue to eat it up because of their favorite content creator, or they're bored because a better title hasn't seen an update in months.

Co-op horror was a rarity in the past. Left 4 Dead stood alone, apart from experimental games like White Noise in the 2010s. Today's quota-driven games are helped by random generation, but level design, mechanics, and enemy AI are still important. Updates are needed to retain player attention, and you can't just ship a broken mess and expect to go viral because proximity chat is entertaining when your friend gets cut off mid-scream. I'm sick of co-op horror titles praying you'll be happy because its core concept reminds you of the best in the subgenre and little else.

I would love to see the return of couch co-op and genuinely scary games where friends make getting through the nightmare a little easier. Because friendslop continues to go viral and showcase how impeccable graphics aren't needed to make an amazing game, many developers tag along, believing they can come up with something without having the creativity or drive to do so (beyond getting that big paycheck).

Really, who can blame them for trying?

The post Friendslop is ruining horror games and I'm tired of it appeared first on Destructoid.


Destructoid Thursday, February 5, 2026 12:45 PM
    

Hytale water farming

The second part of Hytale's pre-release patch 3 has been announced, and there are plenty of new features, including mod support, cosmetics, and more.

Part of a three-patch series, the second part appears to be pretty extensive. It's now available in the pre-release branch, and you can enable it using the launcher. Let's look at all the major changes that are part of this patch.

Hytale pre-release patch 3 update (part 2) notes

Part 2 of patch 3 features plenty of cosmetic features, gameplay elements, mod support, and more. Here's a list of all the headline features.

  • Edit and save up to 10 Avatar presets
  • New fire spread system and Goblin Flamethrower
  • Added sleep notifications
  • Two additional eye shapes
  • Two makeup variations (Blush and Eyeliner)
  • Five new haircut styles.
  • Four facial hair styles
  • Two new skirt designs (Plaid and Punk)
  • Shaped sneakers
  • New Black and Red Iron color variation for metals
  • Atomic file saving
  • Updated backup handling

Let's now take a look at all the new content features that we can expect to find in Hytale's pre-release version.

  • New lime block variants
  • Complex spawn locations in Taiga near the rivers
  • Improved weather effects for Zone 1
  • Added tier II furnace
  • New model, textures, and animations
  • New visuals for tier I furnaces
  • Improved Fluid, Mounts, and Crafting systems
  • Improved modules for Teleporter, NPC reputation, NPC objectives, Memories, and more
  • Optimized client asset sizes
  • Improved accuracy and optimization for ranged weapon aiming ballistics
  • New encounters and environments featuring Zone 3 Trork, Zone 4 Village and Forest, and Zone 4 non-Forest and non-Swamp biomes

The latest patch also introduces plenty of modding support.

  • Added mod enable and disable support from UserData/Saves//mods
  • Added server version checks for plugins and asset packs
  • Added 3D audio source visualization for debugging
  • Added NPC sensor and view debugging visualization
  • Newly created asset packs are now enabled by default
  • Added a parameter to toggle replacing empty block materials
  • Added an option to skip mod validation in single player
  • Mod validation issues now block server startup unless flagged
  • MapEditor and ListEditor now use the correct models
  • Added Test NPC for showcasing multi-interaction setups

Additionally, there are plenty of bug fixes and general optimizations that you can read about in the full patch notes.

The post Hytale patch 3 update part 2 notes: Mod support, cosmetics, and more appeared first on Destructoid.


Destructoid Thursday, February 5, 2026 12:36 PM
    

Warzone BO7 season 1 art

Another camo grind arrived in Black Ops 7, this time for Call of Duty: Warzone gamers who want to acquire some awesome animated Mastery camos for their new guns.

BO7's season one update added over 30 new weapons for Warzone players to use and unlock, and each has a number of camos to equip to any number of them once the challenges are completed. These challenges range from simple (get eliminations with the gun) to complex (get headshots or certain other types of kills), but they can be accomplished in any of Warzone's free-to-play experiences.

Here are all of the current camos and challenges to unlock them in Warzone for BO7 weapons.

All Warzone BO7 camos

BO7 Warzone sniper
Image via Activision

Warzone camos are separated into three categories: Military, Special, and Mastery. Here's an explanation on how they all work and how you can get them.

All Warzone BO7 Military camos

BO7 Warzone military camos
Image via Activision

The first camos to unlock are the nine Military camos, which require getting a certain number of eliminations with each gun. They are all the same for specific weapon types, like these for assault rifles:

  • Autumn: 5 eliminations
  • Arctic: 10 eliminations
  • Forest Digital: 15 eliminations
  • Balsam: 20 eliminations
  • Arid: 30 eliminations
  • Oil: 40 eliminations
  • Snowcap: 50 eliminations
  • Hunter: 75 eliminations
  • Sapphire Snake: 100 eliminations

All Warzone BO7 Mastery camos

BO7 Warzone Apocalypse camo
Image via Activision

The four main animated Mastery camos for Warzone in BO7 are Golden Damascus, Starglass, Absolute Zero, and Apocalypse. Once you unlock all of the Military and Special camos on a gun, you can complete these challenges to unlock the Mastery camos:

  • Golden Damascus: Get 3 Kills in a single match 5 times.
  • Starglass: Get 5 Kills without dying 5 times.
  • Absolute Zero: Get 10 Eliminations while in the Top 10.
  • Apocalypse: Unlock Absolute Zero on 30 total weapons.

Warzone BO7 camos and challenges

BO7 Warzone Special camos
Image via Activision

After Military camos and before Mastery camos, there are three Special camos and challenges for every gun and weapon in the game from BO7. Here's how to unlock them all once you've gotten all of the Military camos.

Assault rifle camo challenges

Weapon Camo Challenges
M15 Mod 0 - Shimmer: Get 5 headshot kills
- Tyrant: Get 5 eliminations while using a suppressor
- Trace: Get 5 eliminations shortly after sprinting
AK-27 - Shimmer: Get 5 headshot kills
- Tyrant: Get 5 eliminations while moving
- Trace: Get 5 eliminations without taking damage
MXR-17 - Shimmer: Get 5 headshot kills.
- Tyrant: Get 5 eliminations while using a suppressor.
-Trace: Get 5 eliminations without taking damage.
X9 Maverick - Shimmer: Get 5 eliminations while using a suppressor
- Tyrant: Get 5 headshot kills
- Trace: Get 5 eliminations without taking damage
DS20 Mirage - Shimmer: Get 5 eliminations while using a suppressor
- Tyrant: Get 5 eliminations while moving
- Trace: Get 5 eliminations without taking damage
Peacekeeper MK1 - Shimmer: Get 5 headshot kills
- Tyrant: Get 5 eliminations without taking damage
- Trace: Get 5 eliminations shortly after sprinting
Maddox RFB - Shimmer: Get 5 headshot kills
- Tyrant: Get 5 eliminations without taking damage
- Trace: Get 5 eliminations shortly after sprinting
EGRT-17 - Shimmer: Get 5 headshot kills
- Tyrant: Get 5 eliminations without taking damage
- Trace: Get 5 eliminations shortly after sprinting

SMG camo challenges

Weapon Camo Challenges
Ryden 45K - Shimmer: Get 5 eliminations without taking damage
- Tyrant: Get 5 eliminations shortly after sprinting
- Trace: Get 5 eliminations while sliding
RK-9 - Shimmer: Get 5 eliminations while moving
- Tyrant: Get 5 eliminations shortly after sprinting
- Trace: Get 5 eliminations while sliding
Razor 9mm - Shimmer: Get 5 eliminations without taking damage
- Tyrant: Get 5 eliminations while using a suppressor
- Trace: Get 5 eliminations while sliding
Dravec 45 - Shimmer: Get 5 eliminations without taking damage
- Tyrant: Get 5 eliminations shortly after sprinting
- Trace: Get 5 eliminations while sliding
Carbon 57 - Shimmer: Get 5 eliminations without taking damage
- Tyrant: Get 5 eliminations while using a suppressor
- Trace: Get 5 eliminations while sliding
MPC-25 - Shimmer: Get 5 eliminations while moving
- Tyrant: Get 5 eliminations shortly after sprinting
- Trace: Get 5 eliminations while sliding
Kogot-7 - Shimmer: Get 5 eliminations while moving
- Tyrant: Get 5 eliminations shortly after sprinting
- Trace: Get 5 eliminations while sliding
Sturmwolf 45 - Shimmer: Get 5 eliminations without taking damage
- Tyrant: Get 5 eliminations while using a suppressor
- Trace: Get 5 eliminations while sliding
REV-46 - Shimmer: Get 5 kills while moving
- Tyrant: Get 5 kills shortly after sprinting
- Trace: Get 5 kills while or shortly after sliding

Shotgun camo challenges

Weapon Camo Challenges
M10 Breacher - Shimmer: Get 5 eliminations while moving
- Tyrant: Get 5 eliminations while aiming down sights
- Trace: Get 5 eliminations while sliding
Echo 12 - Shimmer: Get 5 eliminations while moving
- Tyrant: Get 5 eliminations while aiming down sights
- Trace: Get 5 eliminations while sliding
Akita - Shimmer: Get 5 eliminations while moving
- Tyrant: Get 5 eliminations while sliding
- Trace: Get 5 hipfire kills

LMG camo challenges

Weapon Camo Challenges
MK.78 - Shimmer: Get 5 eliminations while using a suppressor
- Tyrant: Get 5 eliminations without taking damage
- Trace: Get 5 headshot kills
XM325 - Shimmer: Get 5 eliminations while moving
- Tyrant: Get 5 eliminations without taking damage
- Trace: Get 5 headshot kills
Sokol 545 - Shimmer: Get 5 eliminations while moving
- Tyrant: Get 5 eliminations without taking damage
- Trace: Get 5 headshot kills

Marksman Rifle camo challenges

Weapon Camo Challenges
M8A1 - Shimmer: Get 5 headshot kills
- Tyrant: Get 5 eliminations without taking damage
- Trace: Get 5 eliminations while moving
Warden 308 - Shimmer: Get 5 eliminations while using a suppressor
- Tyrant: Get 5 eliminations without taking damage
- Trace: Get 5 eliminations while moving
M34 Novaline - Shimmer: Get 5 headshot kills
- Tyrant: Get 5 eliminations without taking damage
- Trace: Get 5 eliminations while moving

Sniper Rifle camo challenges

Weapon Camo Challenges
VS Recon - Shimmer: Get 5 headshot kills
- Tyrant: Get 5 eliminations without taking damage
- Trace: Get 5 eliminations while moving
Shadow SK - Shimmer: Get 5 headshot kills
- Tyrant: Get 5 eliminations without taking damage
- Trace: Get 5 eliminations while using a suppressor
XR-3 Ion - Shimmer: Get 5 headshot kills
- Tyrant: Get 5 eliminations while moving
- Trace: Get 5 eliminations without taking damage

Pistol camo challenges

Weapon Camo Challenges
Jäger 45 - Shimmer: Get 3 eliminations while moving
- Tyrant: Get 3 eliminations while aiming down sights
- Trace: Get 3 eliminations while using a suppressor
Velox 5.7 - Shimmer: Get 3 eliminations while moving
- Tyrant: Get 3 eliminations while aiming down sights
- Trace: Get 3 eliminations while using a suppressor
Coda 9 - Shimmer: Get 3 eliminations while moving
- Tyrant: Get 3 eliminations while aiming down sights
- Trace: Get 3 eliminations while using a suppressor

Launcher camo challenges

Weapon Camo Challenges
AAROW 109 - Shimmer: Get 2 kills without taking damage
- Tyrant: Get 5 kills or vehicle destructions
- Trace: Get 2 kills while moving
A.R.C. M1 - Shimmer: Get 2 kills without taking damage
- Tyrant: Get 5 kills or vehicle destructions
- Trace: Get 2 kills while moving

Melee camo challenges

Weapon Camo Challenges
Knife - Shimmer: Get 2 eliminations while moving
- Tyrant: Get 2 eliminations without taking damage
- Trace: Get 2 eliminations shortly after sprinting
Flatline MK. II - Shimmer: Get 2 eliminations while moving
- Tyrant: Get 2 eliminations without taking damage
- Trace: Get 2 eliminations shortly after sprinting
Ballistic Knife - Shimmer: Get 2 eliminations while moving
- Tyrant: Get 2 eliminations without taking damage
- Trace: Get 2 eliminations shortly after sprinting
H311-SAW - Shimmer: Get 2 kills while your scorestreak is active
- Tyrant: Get 2 kills without taking damage
- Trace: Get 2 kills shortly after sprinting

Special weapon camo challenges

Weapon Camo Challenges
NX Ravager - Shimmer: Get 5 eliminations without taking damage
- Tyrant: Get 5 eliminations while moving
- Trace: Get 5 eliminations while aiming down sights

Weapon Prestige camos

Additionally, each of the new Warzone weapons from BO7 has three unique Weapon Prestige camos apiece. These special camos are unlocked at Weapon Prestige 1, Weapon Prestige 2, and Max Prestige for each individual weapon in the game, so be prepared to grind if you want them all.

For more info on individual Weapon Prestige camos, check out our guide here.

The post Warzone camo challenges list – All weapon camos for new Black Ops 7 guns appeared first on Destructoid.


Destructoid Thursday, February 5, 2026 12:32 PM
    

BO7 multiplayer camos

It's time once again to get the squad together to farm lobbies for extravagant gun camos. It's Call of Duty season, baby!

Black Ops 7's robust multiplayer offering includes dozens of weapons, new and remastered maps, and mercifully, a reduction in skill-based matchmaking. This may make the camo grind easier than ever, but there's still a lot to be done to unlock all four Mastery camos this year.

Here's all the info you need on all of BO7's multiplayer camos and how to get them.

All BO7 multiplayer camos

BO7 camo challenges Kiernan Shipka
Image via Activision

All BO7 multiplayer Military camos

BO7 multiplayer Military camos
Image via Activision

There are nine Military camos to grind through before unlocking the good stuff. The challenges are the same or very similar per every gun in the game. For example, ARs and SMGs are headshots while melee weapons are just kills, and shotguns are point-blank kills.

  • Underbrush: 5 Headshots
  • Woodland: 10 Headshots
  • Slate Digital: 20 Headshots
  • Redwood: 30 Headshots
  • Poison: 40 Headshots
  • Toxic: 50 Headshots
  • Mountain: 60 Headshots
  • Stalker: 70 Headshots
  • Ruby Snake: 80 Headshots

All BO7 multiplayer Mastery camos

The four major Mastery camos in BO7 multiplayer are Shattered Gold, Arclight, Tempest, and Singularity. The challenges to unlock each of these are the same for every gun, and they only become available after all Military and Special camos are unlocked for that gun:

  • Shattered Gold: Get 3 kills without dying 10 times
  • Arclight: Get 10 double kills
  • Tempest: Get 5 kills without dying 3 times
  • Singularity: Unlock Tempest on 30 weapons

BO7 multiplayer camos and challenges

BO7 multiplayer Special camos
Image via Activision

After Military camos, there are three Special camos with individual challenges. Here's how to unlock them all once you've gotten all of the Military camos for each gun.

Assault rifle camo challenges

Weapon Camo Challenges
M15 Mod 0 - Diamondback: Get 50 kills while moving
- Raptor: Get 30 Objective kills
- Mainframe: Get 20 kills with an underbarrel launcher equipped
AK-27 - Diamondback: Get 30 hipfire kills
- Raptor: Get 2 kills without reloading 10 times
- Mainframe: Get 20 kills with an underbarrel launcher equipped
MXR-17 - Diamondback: Get 50 kills with 5 or more attachments equipped
- Raptor: Get 30 kills shortly after sprinting
- Mainframe: Get 20 kills with an underbarrel launcher equipped
X9 Maverick - Diamondback: Kill 30 enemies affected by your tactical equipment
- Raptor: Get 50 eliminations without any attachments equipped
- Mainframe: Get a kill without taking any damage 30 times
DS20 Mirage - Diamondback: Get 50 eliminations with a 4.0x or higher scope
- Raptor: Get 50 eliminations with a suppressor equipped
- Mainframe: Get 50 eliminations with the Gunfighter Wildcard and 8 attachments equipped
Peacekeeper MK1 - Diamondback: Get 50 eliminations with 5 or more attachments equipped
- Raptor: Get a kill without taking damage 30 times
- Mainframe: Get 20 kills with an underbarrel launcher equipped
Maddox RFB - Diamondback: Get 50 eliminations without any attachments equipped
- Raptor: Get a kill without taking any damage 30 times
- Mainframe: Get 50 kills while moving
EGRT-17 - Diamondback: Get a kill without taking damage 30 times
- Raptor: Get 50 kills while moving
- Mainframe: Kill an enemy affected by your tactical or non-lethal scorestreak 30 times

SMG camo challenges

Weapon Camo Challenges
Ryden 45K - Diamondback: Get 50 eliminations without any attachments equipped
- Raptor: Get 30 kills shortly after sprinting
- Mainframe: Get a kill without taking damage 30 times
RK-9 - Diamondback: Get 50 kills while moving
- Raptor: Kill 30 enemies affected by your tactical
- Mainframe: Get 50 eliminations with a suppressor attachment equipped
Razor 9mm - Diamondback: Get 30 hipfire kills
- Raptor: Get 30 objective kills
- Mainframe: Get 50 kills while moving
Dravec 45 - Diamondback: Get 30 objective kills
- Raptor: Get 2 kills without reloading 10 times
- Mainframe: Get a kill shortly after sliding, diving, or wall-jumping 15 times
Carbon 57 - Diamondback: Get 30 hipfire kills
- Raptor: Get 2 kills without reloading 10 times
- Mainframe: Get 50 eliminations with Gunfighter Wildcard and 8 attachments equipped
MPC-25 - Diamondback: Get 50 eliminations with a suppressor attachment equipped
- Raptor: Get a kill shortly after sliding, diving, or wall-jumping 15 times
- Mainframe: Get 50 eliminations with Gunfighter Wildcard and 8 attachments equipped
Kogot-7 - Diamondback: Get 50 eliminations with a suppressor attachment equipped
- Raptor: Get 2 kills without reloading 10 times
- Mainframe: Get 30 hipfire kills
Sturmwolf 45 - Diamondback: Get a kill while or shortly after sliding, diving, or wall-jumping 15 times
- Raptor: Get 50 kills while moving
- Mainframe: Get 30 kills shortly after sprinting
REV-46 - Diamondback: Get 50 eliminations with a suppressor equipped
- Raptor: Get a kill while or shortly after sliding, diving, or wall-jumping 15 times
- Mainframe: Get 30 kill while or shortly after sprinting

Shotgun camo challenges

Weapon Camo Challenges
M10 Breacher - Diamondback: Get a kill without taking damage 30 times
- Raptor: Get 50 eliminations without any attachments equipped
- Mainframe: Get 30 kills while or shortly after sprinting
Echo 12 - Diamondback: Get 30 objective kills
- Raptor: Get 10 kills while or shortly after sprinting
- Mainframe: Get 50 eliminations without any attachments equipped
Akita - Diamondback: Get 50 kills while moving
- Raptor: Get 30 hipfire kills
- Mainframe: Get a kill while or shortly after sliding, diving, or wall-jumping 15 times

LMG camo challenges

Weapon Camo Challenges
MK.78 - Diamondback: Get 30 objective kills
- Raptor: Get 2 kills without releasing the trigger 5 times
- Mainframe: Get 50 eliminations with 5 or more attachments equipped
XM325 - Diamondback: Kill 30 enemies affected by your tactical equipment
- Raptor: Get 2 kills without releasing the trigger 5 times
- Mainframe: Get 40 eliminations with the Gunfighter Wildcard and 8 attachments equipped
Sokol 545 - Diamondback: Kill an enemy affected by your tactical or non-lethal scorestreak 30 times
- Raptor: Get 50 eliminations with the Gunfighter Wildcard and 8 attachments equipped
- Mainframe: Get 2 kills without releasing the trigger 5 times

Marksman Rifle camo challenges

Weapon Camo Challenges
M8A1 - Diamondback: Get 50 eliminations with a 4.0x or higher magnification scope equipped
- Raptor: Get 15 Long Shot medals (kill an enemy at long range)
- Mainframe: Get a kill without taking damage 30 times
Warden 308 - Diamondback: Get 30 objective kills
- Raptor: Get 50 eliminations with 5 or more attachments equipped
- Mainframe: Get 30 One-Shot kills
M34 Novaline - Diamondback: Get 15 Long Shot medals (kill an enemy at long range)
- Raptor: Get 50 eliminations with a 4.0x or higher magnification scope equipped
- Mainframe: Get 50 eliminations with the Gunfighter Wildcard and 8 attachments equipped

Sniper Rifle camo challenges

Weapon Camo Challenges
VS Recon - Diamondback: Get 50 eliminations with a 4.0x or higher magnification scope equipped
- Raptor: Get 30 One-Shot kills
- Mainframe: Get 2 kills without reloading 10 times
Shadow SK - Diamondback: Get 50 eliminations with a suppressor attachment equipped
- Raptor: Get 15 Long Shot medals (kill an enemy at long range)
- Mainframe: Get 2 kills without reloading 10 times
XR-3 Ion - Diamondback: Get 15 Long Shot medals (kill an enemy at long range)
- Raptor: Get 50 eliminations without any attachments equipped
- Mainframe: Get 2 kills without reloading 10 times

Pistol camo challenges

Weapon Camo Challenges
Jäger 45 - Diamondback: Get 15 kills shortly after switching weapons
- Raptor: Get 50 kills while moving
- Mainframe: Get a kill without taking damage 30 times
Velox 5.7 - Diamondback: Get a kill while or shortly after sliding, diving, or wall-jumping 15 times
- Raptor: Get 30 kills while or shortly after sprinting
- Mainframe: Kill 30 enemies affected by your tactical equipment
Coda 9 - Diamondback: Get 10 eliminations with a suppressor attachment equipped
- Raptor: Get 30 hipfire kills
- Mainframe: Get 15 kills shortly after switching weapons

Launcher camo challenges

Weapon Camo Challenges
AAROW 109 - Diamondback: Destroy 10 aerial Scorestreaks
- Raptor: Get 10 direct hit kills
- Mainframe: Destroy 10 Scorestreaks, vehicles, equipment, or Field Upgrades
A.R.C. M1 - Diamondback: Destroy 10 aerial Scorestreaks
- Raptor: Get a kill without taking damage 30 times
- Mainframe: Destroy 10 Scorestreaks, vehicles, equipment, or Field Upgrades

Melee camo challenges

Weapon Camo Challenges
Knife - Diamondback: Get 15 kills shortly after switching weapons
- Raptor: Get a kill while or shortly after sliding, diving, or wall-jumping 15 times
- Mainframe: Get a kill without taking damage 30 times
Flatline MK. II - Diamondback: Get 15 kills shortly after switching weapons
- Raptor: Kill 30 enemies affected by your tactical equipment
- Mainframe: Get 50 kills while moving
Ballistic Knife - Diamondback: Get 15 kills shortly after switching weapons
- Raptor: Get a kill without taking any damage 30 times
- Mainframe: Kill an enemy affected by your tactical or non-lethal scorestreak 30 times
H311-SAW - Diamondback: Get 10 kills using a heavy melee attack
- Raptor: Get a kill while or shortly after sliding, diving, or wall-jumping 15 times
- Mainframe: Get 30 Objective kills

Special weapon camo challenges

Weapon Camo Challenges
NX Ravager - Diamondback: Get 15 objective kills
- Raptor: Get a kill without taking damage 25 times
- Mainframe: Get 25 kills while moving

Weapon Prestige camos

Additionally, every weapon in BO7 has three unique Weapon Prestige camos. These camos are unlocked at Weapon Prestige 1, Weapon Prestige 2, and Max Prestige for each individual weapon in the game.

For more info on individual Weapon Prestige camos, check out our guide.

The post Black Ops 7 multiplayer camo challenges list – All BO7 weapon camos appeared first on Destructoid.


Destructoid Thursday, February 5, 2026 12:28 PM
    

BO7 Zombies camos and operators

The undead just do not stay dead, do they? But at least they bring loot! Call of Duty's Zombies mode is back in Black Ops 7, and there's a whole lot of camos to earn in it.

Starting with Ashes of the Damned, BO7's first round-based Zombies map, new content for the co-op mode will be added throughout the year. But on day one, there's a ton of stuff to unlock and earn, including four Mastery camos and several others for the game's 30-plus weapons.

Here's everything there is to know about BO7's Zombies camos and how to unlock them.

All BO7 Zombies camos

BO7 Zombies gameplay screenshot
Image via Activision

All BO7 Zombies Military camos

BO7 Zombies Military camos
Image via Activision

Every weapon has the same nine Military camos that can be unlocked, and the challenges for them are the same or similar across all weapons (for example, for shotguns, they are Point Blank kills instead of Critical Kills like for assault rifles or SMGs). Here's an example of what you need to do:

  • Char: 100 Critical Kills
  • Tundra: 200 Critical Kills
  • Flood Digital: 300 Critical Kills
  • Cedar: 400 Critical Kills
  • Marshland: 500 Critical Kills
  • Mire: 600 Critical Kills
  • Ravine: 700 Critical Kills
  • Skulk: 800 Critical Kills
  • Emerald Snake: 1,000 Critical Kills

All BO7 Zombies Mastery camos

Each mode in BO7 has Mastery camos. The four major Mastery camos for BO7 Zombies are Golden Dragon, Bloodstone, Doomsteel, and Infestation. The challenges to unlock each of these are the same for every gun:

  • Golden Dragon: Get 10 kills rapidly 15 times
  • Bloodstone: Get 20 or more consecutive kills without taking damage 5 times
  • Doomsteel: Kill 10 Elite Zombies
  • Infestation: Unlock Doomsteel on 30 weapons

BO7 Zombies camos and challenges

BO7 Zombies Special camos
Image via Activision

After Military camos, there are three Special camos and challenges for every gun and weapon. Here's how to unlock them all once you've gotten all of the Military camos for each gun.

Assault rifle camo challenges

Weapon Camo Challenges
M15 Mod 0 - Mutilate: Get 300 hipfire kills
- Slither: Get 3 critical kills consecutively 5 times
- Pathfinder: Get 300 kills with Fire Works activations
AK-27 - Mutilate: Get 2 critical kills with a single shot 15 times
- Slither: Get 300 kills with Napalm Burst Ammo Mod equipped
- Pathfinder: Get 10 kills without taking damage 5 times
MXR-17 - Mutilate: Get 5 critical kills rapidly 15 times
- Slither: Get 10 kills without reloading 15 times
- Pathfinder: Get 300 eliminations with Cryo Freeze Ammo Mod equipped
X9 Maverick - Mutilate: Get 75 kills with Shadow Rift activations
- Slither: Get 300 kills while Pack-a-Punched
- Pathfinder: Get 75 Armored Zombie eliminations
DS20 Mirage - Mutilate: Get 10 kills without taking damage 10 times
- Slither: Get 150 kills with Tier 2 armor or higher
- Pathfinder: Get 5 eliminations with Dead Wire Ammo Mod equipped
Peacekeeper MK1 - Mutilate: Get 300 eliminations at Rare rarity or higher
- Slither: Get 100 kills shortly after using a Field Upgrade
- Pathfinder: Kill 100 enemies affected by your tactical equipment
Maddox RFB - Mutilate: Kill 100 enemies affected by your tactical equipment
- Slither: Get 5 critical kills rapidly 15 times
- Pathfinder: Get 300 eliminations with Napalm Burst Ammo Mod equipped
EGRT-17 - Mutilate: Get 150 eliminations with Tier 2 Armor or higher equipped
- Slither: Get 300 eliminations with Dead Wire Ammo Mod equipped
- Pathfinder: Get 300 eliminations while Pack-a-Punched

SMG camo challenges

Weapon Camo Challenges
Ryden 45K - Mutilate: Get 300 eliminations with Dead Wire Ammo Mod equipped
- Slither: Get 5 critical kills rapidly 15 times
- Pathfinder: Get 300 eliminations with Cryo Freeze Ammo Mod equipped
RK-9 - Mutilate: Get 300 eliminations with Napalm Burst Ammo Mod equipped
- Slither: Get 75 Armored Zombie eliminations
- Pathfinder: Get 3 critical kills consecutively 5 times
Razor 9mm - Mutilate: Get 300 hipfire kills
- Slither: Get 150 eliminations with Tier 2 armor or higher equipped
- Pathfinder: Get 10 kills without reloading 15 times
Dravec 45 - Mutilate: Get 300 eliminations with Brain Rot Ammo Mod equipped
- Slither: Get 5 critical kills rapidly 15 times
- Pathfinder: Get 100 kills shortly after using a Field Upgrade
Carbon 57 - Mutilate: Get 300 kills with Fire Works activations
- Slither: Get 10 kills without reloading 15 times
- Pathfinder: Get 75 Armored Zombie eliminations
MPC-25 - Mutilate: Get 300 eliminations with Napalm Burst Ammo Mod equipped
- Slither: Get 3 critical kills consecutively 5 times
- Pathfinder: Get 300 Point Blank Kills
Kogot-7 - Mutilate: Get 300 hipfire kills
- Slither: Get 100 kills while a Field Upgrade is active
- Pathfinder: Get 300 eliminations with Dead Wire Ammo Mod equipped
Sturmwolf 45 - Mutilate: Get 150 eliminations with Tier 2 or higher armor equipped
- Slither: Get 75 Armored Zombie eliminations
- Pathfinder: Get 300 hipfire kills
REV-46 - Mutilate: Kill 100 enemies affected by tactical equipment
- Slither: Get 300 Point Blank kills
- Pathfinder: Get 300 eliminations while Pack-a-Punched

Shotgun camo challenges

Weapon Camo Challenges
M10 Breacher - Mutilate: Get 5 critical kills rapidly 15 times
- Slither: Get 300 eliminations with Brain Rot Ammo Mod equipped
- Pathfinder: Get 3 critical kills consecutively 5 times
Echo 12 - Mutilate: Get 300 Point Blank kills
- Slither: Get 300 eliminations with Cryo Freeze Ammo Mod equipped
- Pathfinder: Get 10 kills without taking damage 5 times
Akita - Mutilate: Get 10 kills without taking damage 5 times
- Slither: Get 300 eliminations with Napalm Burst Ammo Mod equipped
- Pathfinder: Get 300 Point Blank kills

LMG camo challenges

Weapon Camo Challenges
MK.78 - Mutilate: Get 150 eliminations with Tier 2 armor or higher equipped
- Slither: Get 75 kills with Shadow Rift activations
- Pathfinder: Get 100 kills shortly after using a Field Upgrade
XM325 - Mutilate: Get 300 eliminations with Dead Wire Ammo Mod equipped
- Slither: Get 300 hipfire kills
- Pathfinder: Get 10 kills without reloading 5 times
Sokol 545 - Mutilate: Get 3 critical kills consecutively 5 times
- Slither: Get 300 eliminations with Brain Rot Ammod Mod equipped
- Pathfinder: Get 10 kills without reloading 15 times

Marksman Rifle camo challenges

Weapon Camo Challenges
M8A1 - Mutilate: Get 300 eliminations while Pack-a-Punched
- Slither: Get 300 eliminations with Cryo Freeze Ammo Mod equipped
- Pathfinder: Get 100 kills shortly after using a Field Upgrade
Warden 308 - Mutilate: Get 75 kills with Fire Works activations
- Slither: Get 300 eliminations at Rare rarity or higher
- Pathfinder: Get 2 critical kills with a single shot 15 times
M34 Novaline - Mutilate: Get 3 critical kills consecutively 5 times
- Slither: Get 300 eliminations with Brain Rot Ammo Mod equipped
- Pathfinder: Kill 100 enemies affected by your tactical

Sniper Rifle camo challenges

Weapon Camo Challenges
VS Recon - Mutilate: Get 3 critical kills consecutively 5 times
- Slither: Get 300 eliminations with Dead Wire Ammo Mod equipped
- Pathfinder: Get 300 eliminations while Pack-a-Punched
Shadow SK - Mutilate: Get 5 critical kills rapidly 15 times
- Slither: Get 75 kills with Fire Works activations
- Pathfinder: Get 300 eliminations at Rare rarity or higher
XR-3 Ion - Mutilate: Get 2 critical kills with a single shot 15 times
- Slither: Get 75 Armored Zombie eliminations
- Pathfinder: Get 10 kills without taking damage 5 times

Pistol camo challenges

Weapon Camo Challenges
Jäger 45 - Mutilate: Get 300 eliminations at Rare rarity or higher
- Slither: Get 3 critical kills consecutively 5 times
- Pathfinder: Get 300 eliminations with Napalm Burst Ammo Mod equipped
Velox 5.7 - Mutilate: Get 75 Armored Zombie eliminations
- Slither: Get 75 kills with Shadow Rift activations
- Pathfinder: Get 300 eliminations at Rare rarity or higher
Coda 9 - Mutilate: Get 75 kill with Shadow Rift activations
- Slither: Get 300 hipfire kills
- Pathfinder: Kill 100 enemies affected by your tactical equipment

Launcher camo challenges

Weapon Camo Challenges
AAROW 109 - Mutilate: Get 75 kills with Fire Works activations
- Slither: Get 300 eliminations while Pack-a-Punched
- Pathfinder: Get 10 kills without taking damage 5 times
A.R.C. M1 - Mutilate: Get 150 eliminations with Tier 2 armor or higher equipped
- Slither: Get 75 Armored Zombie eliminations
- Pathfinder: Get 75 kills with Fire Works activations

Melee camo challenges

Weapon Camo Challenges
Knife - Mutilate: Get 300 eliminations while Pack-a-Punched
- Slither: Get 300 kills with Brain Rot Ammo Mod equipped
- Pathfinder: Get 100 kills shortly after using a Field Upgrade
Flatline MK. II - Mutilate: Get 300 eliminations at Rare rarity or higher
- Slither: Get 300 eliminations with Cryo Freeze Ammo Mod equipped
- Pathfinder: Kill 100 enemies affected by your tactical
Ballistic Knife - Mutilate: Get 10 kills without taking damage 3 times
- Slither: Get 300 eliminations while Pack-a-Punched
- Pathfinder: Get 100 kills while a Field Upgrade is active
H311-SAW -Mutilate: Get 300 kills with Brain Rot Ammo Mod equipped
- Slither: Get 300 eliminations at Rare rarity or higher
- Pathfinder: Get 300 kills with Napalm Burst Ammo Mod equipped

Special weapon camo challenges

Weapon Camo Challenges
NX Ravager - Mutilate: Get 300 eliminations while Pack-a-Punched
- Slither: Get 300 kills with Cryo Freeze Ammo Mod equipped
- Pathfinder: Get 150 eliminations with Tier 2 Armor or higher equipped

Weapon Prestige camos

Additionally, each weapon in BO7 has three unique Weapon Prestige camos apiece. These unique camos are unlocked at Weapon Prestige 1, Weapon Prestige 2, and Max Prestige for each individual weapon in the game.

For more info on individual Weapon Prestige camos, check out our guide.

The post Black Ops 7 Zombies camo challenges list – All BO7 Zombies weapon camos appeared first on Destructoid.


Destructoid Thursday, February 5, 2026 12:26 PM
    

BO7 Endgame fighters

New year, new Call of Duty, same old stuff, right? Not exactly.

For the first time ever in CoD, Black Ops 7 has a whole wealth of new weapon camos to earn via the game's campaign. Not only that, but once the campaign missions are done, the brand new 32 player co-op PvE mode Endgame unlocks and the real camo grind can begin.

Here's all the info you need on all of the camos in BO7's co-op campaign and Endgame mode, including four new Mastery camos.

All BO7 Endgame camos

David Mason BO7 Endgame Avalon
Image via Activision

All BO7 Endgame Military camos

BO7 campaign Military camos
Image via Activision

Unlocking the first nine Military camos is your first step in Endgame/campaign, and all of the challenges are tied to critical kills (headshots/weakpoints) or other similar challenges, like point blank kills for shotguns:

  • Foliage: 10 Critical Kills
  • Desert: 25 Critical Kills
  • City Digital: 50 Critical Kills
  • Pine: 75 Critical Kills
  • Forest: 100 Critical Kills
  • Sludge: 125 Critical Kills
  • Plateau: 150 Critical Kills
  • Nocturne: 200 Critical Kills
  • Topaz Snake: 250 Critical Kills

All BO7 Endgame Mastery camos

The four major Mastery camos in BO7's campaign are Molten Gold, Moonstone, Chroma Flux, and Genesis. The challenges to unlock each of these are the same for every gun and they only unlock once you have all Military and Special camos for a particular gun:

  • Molten Gold: Eliminate 20 Special enemies
  • Moonstone: Eliminate 100 Zone 3 or Zone 4 enemies
  • Chroma Flux: Eliminate 10 Elite enemies
  • Genesis: Unlock Chroma Flux on 30 weapons

BO7 Endgame camos and challenges

BO7 campaign Special camos
Image via Activision

Once you unlock all Military camos, you can begin grinding for each Special camo per weapon.

Assault rifle camo challenges

Weapon Camo Challenges
M15 Mod 0 - Cinder: Get 50 kills shortly after sprinting
- Caiman: Get 100 eliminations with a 4.0x scope or higher
- Network: Eliminate 100 Fear enemies
AK-27 - Cinder: Get 50 kills shortly after sprinting
- Caiman: Get 50 kills while aiming down sights and moving
- Network: Eliminate 100 human enemies
MXR-17 - Cinder: Get 100 kills with 8 attachments equipped
- Caiman: Get 100 kills at Rare rarity or higher
- Network: Get 3 kills rapidly 10 times
X9 Maverick - Cinder: Get 3 kills rapidly 10 times
- Caiman: Get 50 kills in Tactical Stance with Tactical Laser equipped
- Network: Get 50 kills while aiming down sights and moving
DS20 Mirage - Cinder: Get 3 kills rapidly 10 times
- Caiman: Get 2 kills shortly after sliding, diving, or wall-jumping
- Network: Get 100 kills with an extended magazine attachment equipped
Peacekeeper MK1 - Cinder: Get 10 kills without reloading 10 times
- Caiman: Eliminate 50 Guild Tech enemies
- Network: Get 25 kills shortly after sliding, diving, or wall-jumping
Maddox RFB - Cinder: Get 50 kills shortly after sprinting
- Caiman: Eliminate 50 Guild Tech enemies
- Network: Get 100 eliminations at Rare rarity or higher
EGRT-17 - Cinder: Get 50 Point Blank kills
- Caiman: Get 100 eliminations with 8 attachments equipped
- Network: Eliminate 50 Guild Tech enemies

SMG camo challenges

Weapon Camo Challenges
Ryden 45K - Cinder: Get 100 eliminations with 8 attachments equipped
- Caiman: Get 100 kills with an extended magazine attachment equipped
- Network: Get 50 Point Blank kills
RK-9 - Cinder: Get 50 kills in Tactical Stance with Tactical Laser equipped
- Caiman: Get 25 kills shortly after switching weapons
- Network: Get 50 kills while aiming down sights and moving
Razor 9mm - Cinder: Eliminate 100 Fear enemies
- Caiman: Get 25 kills shortly after sliding, diving, or wall-jumping
- Network: Get 50 Point Blank kills
Dravec 45 - Cinder: Get 50 kills shortly after sprinting
- Caiman: Get 100 kills with an extended magazine attachment equipped
- Network: Get 50 kills in Tactical Stance with the Tactical Laser equipped
Carbon 57 - Cinder: Destroy 25 Guild D.A.W.G.s, Sentry Turrets, or Drones
- Caiman: Get 50 hipfire kills
- Network: Get 3 kills rapidly 10 times
MPC-25 - Cinder: Get 100 eliminations with an extended magazine attachment equipped
- Caiman: Get 100 eliminations are Rare rarity or higher
- Network: Eliminate 50 Guild Tech enemies
Kogot-7 - Cinder: Get 50 hipfire kills
- Caiman: Eliminate 100 human enemies
- Network: Get a kill while or shortly after sliding, diving, or wall-jumping 25 times
Sturmwolf 45 - Cinder: Get 50 kills while ADS and moving
- Caiman: Eliminate 100 human enemies
- Network: Get 50 hipfire kills
REV-46 Cinder: Get 100 kills with an extended magazine equipped
- Caiman: Get 50 hipfire kills
- Network: Get 3 kills rapidly 10 times

Shotgun camo challenges

Weapon Camo Challenges
M10 Breacher - Cinder: Destroy 25 Guild D.A.W.G.s, Sentry Turrets, or Drones
- Caiman: Get 25 kills shortly after sliding, diving, or wall-jumping
- Network: Get 50 hipfire kills
Echo 12 - Cinder: Get 50 hipfire kills
- Caiman: Get 50 kills in Tactical Stance with the Tactical Laser equipped
- Network: Eliminate 100 human enemies
Akita - Cinder: Get 100 eliminations at Rare or higher rarity
- Caiman: Get 50 kills shortly after sprinting
- Network: Get 50 hipfire kills

LMG camo challenges

Weapon Camo Challenges
MK.78 - Cinder: Get 3 kills without releasing the trigger 10 times
- Caiman: Get 100 kills with an extended magazine attachment equipped
- Network: Eliminate 100 human enemies
XM325 - Cinder: Destroy 25 Guild D.A.W.G.s, Sentry Turrets, or Drones
- Caiman: Get 3 kills without releasing the trigger 10 times
- Network: Get 100 eliminations with 8 attachments equipped
Sokol 545 - Cinder: Eliminate 50 Guild Tech enemies
- Caiman: Get 10 kills without releasing the trigger 10 times
- Network: Get 50 kills while aiming down sights and moving

Marksman Rifle camo challenges

Weapon Camo Challenges
M8A1 - Cinder: Get 100 eliminations with a 4.0x or higher magnification scope equipped
- Caiman: Get 50 kills while aiming down sights and moving
- Network: Get 100 eliminations at Rare rarity or higher
Warden 308 - Cinder: Get 10 kills without reloading 10 times
- Caiman: Get 3 kills rapidly 10 times
- Network: Get 100 eliminations with a suppressor attachment equipped
M34 Novaline - Cinder: Eliminate 100 human enemies
- Caiman: Get 100 eliminations with 8 attachments equipped
- Network: Get 100 eliminations with a 4.0x or higher magnification scope equipped

Sniper Rifle camo challenges

Weapon Camo Challenges
VS Recon - Cinder: Eliminate 100 Fear enemies
- Caiman: Get 100 eliminations with a suppressor attachment equipped
- Network: Get 100 eliminations with 8 attachments equipped
Shadow SK - Cinder: Get 50 kills while aiming down sights and moving
- Caiman: Get 10 kills without reloading 10 times
- Network: Destroy 25 Guild D.A.W.G.s, Sentry Turrets, or Drones
XR-3 Ion - Cinder: Get 100 eliminations with a 4.0x or higher magnification scope equipped
- Caiman: Get 100 eliminations with a suppressor attachment equipped
- Network: Eliminate 100 Fear enemies

Pistol camo challenges

Weapon Camo Challenges
Jäger 45 - Cinder: Get 25 kills shortly after switching weapons
- Caiman: Destroy 25 Guild D.A.W.G.s, Sentry Turrets, or Drones
- Network: Eliminate 100 human enemies
Velox 5.7 - Cinder: Get 100 eliminations with a suppressor attachment equipped
- Caiman: Eliminate 50 Guild Tech enemies
- Network: Get 50 hipfire kills
Coda 9 - Cinder: Get 50 Point Blank kills
- Caiman: Destroy 25 Guild D.A.W.G.s, Sentry Turrets, or Drones
- Network: Get 25 kills shortly after switching weapons

Launcher camo challenges

Weapon Camo Challenges
AAROW 109 - Cinder: Get 25 kills with a direct hit
- Caiman: Eliminate 100 Fear enemies
- Network: Kill 3 enemies with the same shot 10 times
A.R.C. M1 - Cinder: Get 25 kills shortly after switching weapons
- Caiman: Get 50 kills while aiming down sights and moving
- Network: Eliminate 50 Guild Tech enemies

Melee camo challenges

Weapon Camo Challenges
Knife - Cinder: Get 100 eliminations at Rare rarity or higher
- Caiman: Get 50 kills shortly after sprinting
- Network: Eliminate 50 Guild Tech enemies
Flatline MK. II - Cinder: Eliminate 100 human enemies
- Caiman: Get 25 kills shortly after switching weapons
- Network: Get 25 kills shortly after sliding, diving, or wall-jumping
Ballistic Knife - Cinder: Eliminate 50 Guild Tech enemies
- Caiman: Get 25 kills shortly after switching weapons
- Network: Get 100 eliminations at Rare rarity or higher
H311-SAW - Cinder: Get 25 kills shortly after switching weapons
- Caiman: Eliminate 100 human enemies
- Network: Get 50 kills shortly after sprinting

Special weapon camo challenges

Weapon Camo Challenges
NX Ravager - Cinder: Eliminate 100 human enemies
- Caiman: Get 3 kills rapidly 10 times
- Network: Get 100 eliminations at Rare rarity or higher

Weapon Prestige camos

Each weapon in BO7 also has three unique Weapon Prestige camos to unlock. These camos are unlocked at Weapon Prestige 1, Weapon Prestige 2, and Max Prestige for each individual weapon in the game and are unique for every weapon.

For more info on individual Weapon Prestige camos, check out our guide.

The post Black Ops 7 Endgame camo challenges list – All BO7 campaign weapon camos appeared first on Destructoid.


Destructoid Thursday, February 5, 2026 12:17 PM
    

A beast engulfed in flames in Divinity Original Sin 2.

Every time I open up Steam, I cursorily peruse the store and check out if there's anything worth spending my hard-earned cash on, only to wind up not buying anything because prices above $10 are daunting and scary. And then I go and order a $9 pizza with a $2 delivery fee on top of the service fees they love to charge.

Instead, I could have dished out the dosh on Divinity: Original Sin 2, currently on sale for around $12, and that's for the Definitive Edition that includes everything. Not only that, but I could have also given out a couple of extra bucks to buy the entire series, starting from Larian's first Divinity title, which would wind up spawning a host of iconic video games, of which Original Sin 2 is certainly the best.

Combat scene in Divinity: Original Sin 2.
Divinity: Original Sin 2 is one of the best RPG experiences I've ever had. Image via Larian Studios

The franchise is currently on sale on Steam, with some of the titles going for less than $1. It is a series that started Larian off as a video game development company, helping them gain the necessary experience to start reshaping the industry as a whole. Divinity: Original Sin 2 is their finest work if I do say so myself, rivaling the quality of Baldur's Gate 3 but offering mechanics, gameplay, and depth that the DnD-based title couldn't pull off.

That isn't to say Baldur's Gate 3 isn't a modern masterpiece because it is. We're just comparing a shiny diamond to one with a teeny-tiny bit of clouding.

The sale is set to last over the upcoming weekend, ending on Feb. 9. So, you might as well skip pizza tonight and grab this while it's still hot, because no cheese pull or sauce will give you as lasting a satisfaction as Larian Studios' crown jewel.

Oh, and Larian's making a new Divinity game, so now's a good time to get started with the series.

The post You can get this legendary cRPG for the price of a pizza, or add a little extra and get the whole franchise appeared first on Destructoid.


Gaming Instincts – Next-Generation of Video Game Journalism Thursday, February 5, 2026 11:59 AM

Gaming Instincts – Next-Generation of Video Game Journalism Thursday, February 5, 2026 11:22 AM

Gaming Instincts – Next-Generation of Video Game Journalism Thursday, February 5, 2026 11:08 AM

MonsterVine Thursday, February 5, 2026 5:14 PM
     Square Enix has announced Paranormasight: The Mermaid's Curse, the second entry in its cult-hit mystery adventure series, during today's Nintendo Direct. The game launches February 19, 2026, arriving digitally on Nintendo Switch, PC via Steam, and iOS and Android, with pre-orders opening later today. Developed by the same team behind 2023's Paranormasight: The Seven Mysteries […]