My Next Games: After over a month of intense work on our Kickstarter campaign last night we finally finished. We sat down to look through all the materials we've prepared. It seemed to be ready to go as everything was "ok". However deep inside we felt that "ok" was not good enough. You see one of the things that we've learned while working on Soulblight is that making a good game isn't enough this day. We live in an age of the information overflow. Usually you have only a few seconds to get someone's attention... View post |
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