Chris Gilham: Halo Infinite Developer Talks About Creating A Development Environment To Mitigate Crunch Developers having to work extra long hours as a game approaches its release date – which is often referred to as "crunch" – has been an issue in the games industry for a long time now. Just last year, it was brought READ MORE... MeWe - http://mewe.com/join Facebook - https://www.facebook View post |
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