The one key Steam stat that you†re not checking...
When you†re understanding the potential success of your game before release - what†s the one Steam stat that more people should be paying attention to, but aren†t? ...
Saudi Arabian charity Misk acquires 33.3% stake in SNK
The crown prince of Saudi Arabia, Mohammed Bin Salman, has purchased a 33.3 percent stake in Japanese game company SNK through his charity 'Misk.' ...
Fall Guys developer Mediatonic opens new UK studio
The office will be led by company vice president of art, Phil Warner, and will be hiring staff across a "wide range of disciplines." ...
Tinybuild sinks $3 million into Secret Neighbor developer Hologryph
American publisher Tinybuild has invested $3 million into Secret Neighbor developer Hologryph. ...
Marvel's Avengers fails to meet Square Enix sales targets
Square Enix has explained that sales of Marvel's Avengers were lower than expected, and that the advertising push for the title also proved costly. ...
Remnant: From the Ashes tops 1.7 million base game sales in just over a year
The Remnant: From the Ashes base game has sold more than 1.7 million units worldwide in little over a year. ...
MechWarrior developer Piranha Games acquired by EG7 for $24.2 million
MechWarrior developer Piranha Games has been acquired by Enad Global 7 (EG7) for an initial SEK 207 million ($24.2 million). ...
Blog: A pre-postmortem about marketing
Five hard earned lessons I learned about marketing while making Spaceslingers for $0 as a small time indie developer. ...
Q& A: Hand-painting the watercolor world of Dordogne
"You have to try to keep things simple. If you tried to mock up a watercolor shader, usually it looks fake because most of the watercolor shaders are animated." ...
Get a job: Join Fox Cub (remotely!) as a software engineer
Our team is looking for an experienced fullstack software engineer to help us build new games and a new game engine using Cocos Creator and Typescript. ...
Blog: Four hyper-casual prototype best practices
Successful hyper-casual development isn†t as easy as it looks. Here are four key design guidelines to follow to help crack this space. ...
The bulk of CD Projekt's $27.9 million in Q3 revenue came from The Witcher 3
Despite being half a decade old at this point, The Wticher 3 continues to print money for CD Projekt. ...
Super Mario Maker Wii U to be delisted, lose some online features in early 2021
Nintendo has stamped an end date on its support for online features in the Wii U version of Super Mario Maker and announced the game will vanish from its digital store early next year. ...
Don't Miss: A PC game for consoles - Remaking Divinity: Original Sin
Larian Studios CEO Swen Vincke explains the challenges of bringing PC RPG Divinity: Original Sin to Xbox One and PlayStation 4, and has sound advice for studios looking to target the console market. ...
Video: The world generation tech behind Far Cry 5
In this 2018 GDC talk, Ubisoft's Etienne Carrier explains how Ubisoft developed a set of procedural tools to generate biomes for Far Cry 5. ...