Focus Home Interactive opens up new Deck13 studio in Montreal

The new offshoot, Deck13 Studio Montreal, is to act as a subsidiary to its German studio Deck13 and offer support on a yet unannounced project due out in 2022. ...



Kowloon Nights backs indies with funding deals for 23 titles

Game investment fund Kowloon Nights has agreed to finance 23 titles from a range of indie studios. ...



Blog: Building an arcade cabinet for the 21st Century

The unique challenges of designing a custom arcade cabinet in an indie game development studio and the time necessary to complete a game hardware project. ...



Sponsored: New to coding? Here's why Python is a strong place to start

Or are youy already a programming pro, experienced Minecraft modder, or Lua-savvy Roblox creator? Find out how you can put your expertise to work and teach kids game development with iD Tech. ...



How good camerawork enabled The Medium's two simultaneous worlds

Bloober Team's Wojciech Piejko and Jacek Zieba break down how the game's camera helped the company make a horror game that renders two worlds at once on the new generation of Xbox consoles. ...



French mobile studio Homa nets $15 million to create hypercasual titles

French mobile studio Homa Games has raised $15 million in funding to create new hypercasual titles. ...



Shadow of War publisher Warner Bros. has patented the series' Nemesis system

Warner Bros. Interactive Entertainment has succeeded in patenting the Nemesis system at the heart of Middle-earth: Shadow of Mordor and its sequel Shadow of War. ...



Blog: Learnings from our most recent hiring experience

In this post, I talk about our most recent hiring process -- including how we wrote the job description and conducted our interviews in order to avoid as much bias as possible. ...



Get a job: Join Ringtail Interactive as a Concept Artist

Ringtail is looking for a Concept Artist to grow its team, for its live project and upcoming games. ...



'Why was that focusing on Miranda's butt?' & other dev tales from remastering Mass Effect

BioWare discusses changes in the upcoming Mass Effect Legendary Edition, including that deal with how the in-game camera frames certain chats,. ...



Sony picks up minor stake in From Software parent company Kadokawa Corporation

Sony has picked up a 1.93 stake in From Software parent company Kadokawa Corporation, kicking off what the two firms call a "capital alliance" between Sony and Kadokawa. ...



Video: The AI of Assassin's Creed Origins

In this 2018 GDC session, Ubisoft's Charles Lefebvre discusses the creation of Meta AI for Assassin's Creed: Origins. ...



Match Masters dev Candivore nets $12 million to drive user acquisition

Candivore has raised $12 million in funding to grow its match-3 puzzler, Match Masters. ...



Blog: Revisiting the fall of Resident Evil

With all the news surrounding Resident Evil 8, I wanted to take a step back and talk about how the series lost its way and what lessons to take away from it. ...



Mobile developer Wildlife opens new studio in California

Mobile developer Wildlife has established a new studio in California called Never Forget Games. ...