Get a job: Join Heart Machine as a Senior Gameplay Engineer

Heart Machine is looking for an extraordinarily talented Senior Gameplay Engineer for current and future projects at its growing studio! ...



Video: Shading the world of Anthem

In this 2019 GDC session, BioWare's Ben Cloward shows off the shaders created for the world of Anthem. ...



Blog: Tips to speed up the launch of your hyper-casual game

To get your hyper-casual game to global launch faster and beat out competitors, here are six tips for speeding up the launch process at each step of publishing. ...



Revisit two essential Classic Game Postmortems at GDC Showcase

Join Steve Golson and Warren Spector as they revisit their GDC Classic Game Postmortems for Ms. Pac-Man and Deus Ex at GDC Showcase. ...



Suspected DDoS attack takes LittleBigPlanet servers offline

The servers for the cutesy customizable platformer LittleBigPlanet have been temporarily taken offline, and players believe a DDoS attack is to blame. ...



Blog: Finding a suitable toolchain for animating Blightbound's 2D characters

For Blightbound we wanted high-quality animation, screen-filling bosses, crisp characters, high framerate and swappable gear. This post discusses why sprite sheets didn't work and what we used instead. ...



Phil Spencer: Bethesda deal is 'about delivering great exclusive games'

Xbox boss Phil Spencer has clarified what Microsoft's freshly minted $7.5 billion Bethesda acquisition means in terms of software exclusivity. ...



Loop Hero surpassed 500,000 sales during its launch week

Loop Hero has sold over 500,000 copies during its first week on shelves, according to developer Four Quarters. ...



Blog: Nine tips for kickstarter success in 2021

Learn nine top tips for finding success on Kickstarter in 2021 - even with a mobile free to play game. The team behind Kinder World share a mid-mortem for their 220 percent funded project. ...



Analyst: Video game consoles surpassed $50 billion in spending in 2020

The video game console market covering hardware, game content, and services saw $53.9 billion in player spending last year, marking a 19 percent increase compared to 2019 before it. ...



Get a job: Join Digital Extremes as a Senior Gameplay Programmer

In this role, you will be working in conjunction with designers to design and implement cutting-edge, intuitive artificial intelligence solutions for next-gen gameplay. ...



Don't Miss: 'The Door Problem' of Game Design

"I find myself explaining what game design means to a lot of people from different backgrounds, some of whom don't know anything about games. I like to describe my job in terms of 'The Door Problem.'" ...



How GDC aims to have a positive social and environmental impact at GDC Showcase

Learn how the GDC organizers are working to make sure GDC Showcase has a positive social and environmental impact on the world of game development. ...



Join a free talk + Q& A on data-driven game design with Evan Losi

In the next Gamasutra Editorial Forum we welcome veteran mobile game designer Evan Losi to talk about how data-driven design can go beyond tracking product metrics, and also help make your games more engaging and fun. ...



EA to publish debut project from UK studio Silver Rain Games

UK studio Silver Rain Games has celebrated its first anniversary by inking a publishing deal with EA. ...