How do you get 'More..' recommendations on Steam?
It's important to understand how and when Steam recommends your game to others - so we look at the 'More Like This' to understand its importance to today's Steam game. ...
Turning an audience into an engaged fandom, the Monster Prom way
The right level of attention can cultivate an audience into a dedicated fanbase that weaves itself into the worlds and characters powering the games you create. Here's why you should! ...
Sponsored: The right payment tools can boost game revenue globally †" Here's how!
With the right tools, developers can easily access over 700 payment methods globally, reap the benefits of flexible integration and payout options, and easily tackle tax and legal compliance worldwide. ...
Q& A: Exploring the triumphant level design of Sackboy: A Big Adventure
"Our process was to create a proof-of-concept prototype and give it to the level designers to explore the gameplay possibilities. A good power up should empower the player in fun and satisfying ways." ...
Start your week with a great first day of GDC Showcase
It's the first day of GDC Showcase! Check out some sessions you can see at this all-free, all-digital GDC event. ...
Red Candle has re-launched Devotion (again) through its own official e-shop
The horror title was first released in 2019, but was pulled from sale on Steam over the inclusion of an art asset mocking Chinese president Xi Jinping. ...
EA says some staff may have engaged in illicit FIFA 21 'content granting'
EA has indicated that some of its employees have been selling FIFA 21 items to players for cash. ...
Get a job: Join Heart Machine as a Senior Gameplay Engineer
Heart Machine is looking for an extraordinarily talented Senior Gameplay Engineer for current and future projects at its growing studio! ...
Video: Shading the world of Anthem
In this 2019 GDC session, BioWare's Ben Cloward shows off the shaders created for the world of Anthem. ...
Blog: Tips to speed up the launch of your hyper-casual game
To get your hyper-casual game to global launch faster and beat out competitors, here are six tips for speeding up the launch process at each step of publishing. ...
Revisit two essential Classic Game Postmortems at GDC Showcase
Join Steve Golson and Warren Spector as they revisit their GDC Classic Game Postmortems for Ms. Pac-Man and Deus Ex at GDC Showcase. ...
Suspected DDoS attack takes LittleBigPlanet servers offline
The servers for the cutesy customizable platformer LittleBigPlanet have been temporarily taken offline, and players believe a DDoS attack is to blame. ...
Blog: Finding a suitable toolchain for animating Blightbound's 2D characters
For Blightbound we wanted high-quality animation, screen-filling bosses, crisp characters, high framerate and swappable gear. This post discusses why sprite sheets didn't work and what we used instead. ...
Phil Spencer: Bethesda deal is 'about delivering great exclusive games'
Xbox boss Phil Spencer has clarified what Microsoft's freshly minted $7.5 billion Bethesda acquisition means in terms of software exclusivity. ...
Loop Hero surpassed 500,000 sales during its launch week
Loop Hero has sold over 500,000 copies during its first week on shelves, according to developer Four Quarters. ...