Get a job: Remedy is hiring a Lead DevOps Engineer

Remedy Entertainment, one of the leading independent game studios in the world is looking for a Lead DevOps Engineer. ...



Systems in games like Frostpunk can express personal ideas, even unintentionally

In her GDC 2021 talk, former Frostpunk game designer Marta Fijak broke down how designers can use game systems to express authorial intent†"for better and potentially for worse. ...



Designing biomes to create memorable adventures in Assassin's Creed Valhalla

"From all the sources, and after a lot of iteration separating mountain biomes, grasslands, forests, we were able to boil it down to two main biomes: essentially lush and dry." ...



Guiding players with story-driven events in live games using 'breadcrumbs'

King's Abigail Rindo shared how the studio uses †œnarrative breadcrumbs† to guide players through story-driven events. ...



Free-to-play publisher Tilting Point has raised $235 million to fund more acquisitions

"With this financing, we plan to expand our operations and aggressively pursue larger M& A opportunities with our top developer partners." ...



It†™s time for the second day of GDC 2021

Day 2 of GDC 2021 is about to begin! Here are some can†™t-miss sessions you should check out during this week†™s all-digital event. ...



Tencent opens another AAA studio in North America through its Timi subsidiary

Tencent has opened a new triple-A studio in Montreal, Canada, through its Timi Studios subsidiary. ...



Tim Schafer on crunch: 'Change the mentality that it's just part of the system'

Double Fine founder Tim Schafer believes studios must do more to dispel the entrenched view that crunch is an unavoidable part of game development. ...



How ecological adventure In Other Waters's planet-wide mystery gives players hope

"My aim was to make In Other Waters a game which brings the player through the despair of discovering the history of climate change and human ecological destruction towards a position of hope." ...



Tencent grabs majority stake in Battlerite and V Rising developer Stunlock Studios

Tencent has acquired a majority stake in Battlerite developer Stunlock Studios for an undisclosed fee. ...



In Death Stranding, navigating the world was harder for NPCs than players

Kojima Productions' Eric Johnson explained why NPCs had a harder time navigating Death Stranding's treacherous terrain than players did†"and how they worked around that difficulty. ...



GDC 2021: Find all our coverage here!

Stay up to date on news, interviews, session coverage and more from the all-virtual GDC 2021. ...



Creating inclusive communities through accessible community management

Accessibility isn't a single task; it's a process that touches every aspect of game development, including community management. ...



Get a job: Disbelief is hiring a programmer

Disbelief, a game development studio focusing on contracting and consulting services, is hiring a programmer. ...



Report: Over half of U.S households now own a game console

A report from the Consumer Technology association indicates game console ownership rose sharply in the pandemic, and more Americans intend to purchase a new game console than in prior years. ...