Apr 11, 04:00


Kotaku Tuesday, April 11, 2023 12:25 AM
    

A few days back a Counter-Strike: Global Offensive player by the name of sp1cay was playing with some friends when, after a quick sprint and toss of a grenade, they whipped out their AWP sniper rifle and fired off a single shot.

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Kotaku Monday, April 10, 2023 9:45 PM
    

Dead Space originally came out in 2008. It was re-released to great fanfare earlier this year, its visuals updated for modern hardware. You might think that's more than enough Dead Space for now, thank you very much, but we don't always have to go so HD with these remakes. Sometimes we can go back.

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Kotaku Monday, April 10, 2023 8:55 PM
    

The 'Wilhelm Scream' is an iconic Hollywood soundbyte that, thanks to its use in countless films, TV shows and video games over the years, is surely one of the most familiar yells in human history.

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Kotaku Monday, April 10, 2023 8:05 PM
    

In July 2020, artist Relan Daevath drew a piece of Elder Scrolls Online fanart and posted it on their Tumblr account. Now, three years later, they've discovered that seemingly the exact piece has appeared in the game itself, only they had nothing to do with it.

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Twinfinite Monday, April 10, 2023 10:14 PM
     Things are starting to get out of hand.

Twinfinite Monday, April 10, 2023 10:06 PM
     Make us whole again. Retro style.

Twinfinite Monday, April 10, 2023 9:47 PM
     Could the SEES Club get any better?

Siliconera Monday, April 10, 2023 8:16 PM
    

Crisis Core FFVII lip sync

In an interview with Japanese outlet Automaton, developers at Square Enix and Tose responsible for the recent Crisis Core: FFVII Reunion discussed some details about the development of this remaster. The Crisis Core: FFVII Reunion developers talked about the methods used to remaster a 15-year-old PSP game for modern platforms, the technology used for lip sync, and the process behind adding full voice acting to the game. [Thanks, Automaton!]

Crisis Core: FFVII Reunion uses the CRI LipSync technology from CRI Middleware to emulate realistic lip sync in both the English and Japanese dubs of the game. The game uses a pre-analysis method, which transforms the voice audio into files that determine the movement of the mouth, and can be manually adjusted if needed.

Program Director Haruyuki Yamaguchi of Tose said that adapting the game to Unreal Engine 4 was a relatively easy process. The original PSP game was originally programmed using C++, and since Unreal Engine 4 also uses C++ as its base, there wasn't much difficulty when changing engines.

While one of the most obvious upgrades in Crisis Core: FFVII Reunion is its graphics, another important focus in the remaster was on adding full voice acting. The producer of this remaster, Mariko Sato, cited the series of side missions involving Yuffie as one of the things that benefited from this transition to full voice acting, and event virector Masaru Oka mentioned the scene where Zack gifts Aerith her ribbon in the Midgar slums as a particularly emotional scene.

Crisis Core: FFVII Reunion is immediately available for Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X|S, and Windows PC via Steam.

The post Learn About the Lip Sync Technology Used in Crisis Core: FFVII Reunion appeared first on Siliconera.


Gamer Empire Tuesday, April 11, 2023 3:55 AM
     In Project Zomboid, traits can significantly affect your surviving experience. These traits can determine how you deal with the zombies, scavenge, and even maintain your health in the game. With so many traits to choose from, it can be overwhelming to decide which ones are the best for you. Recommended Read: Best Occupations in Project […]

Gamer Empire Tuesday, April 11, 2023 3:43 AM
     Scout is the most mobility class in Deep Rock Galactic. This flexible dwarf can fly across caverns to pick up the flowers and fossils for your team. Although more than 30% of players pick Scout as their favorite class, not everyone knows how to optimize the builds. Recommended Read: What Are the Best Weapon Overclocks […]