Best of 2020: How a new wave of developers are using voxels to create jaw-dropping worlds
Developers behind Touryst, Fugl, and Skies of the Past talk about techniques, problems, and solutions related to making their stunningly beautiful voxel-based games. ...
GM Casey Hudson, Dragon Age executive producer Mark Darrah depart BioWare
For Hudson, this marks his second departure from the studio where he has helped shape games like the Mass Effect trilogy and Star Wars: Knights of the Old Republic. ...
Modio raises $4 million to grow its cross-platform modding service
It's the second sizable sum the company has raked in this year, following $1 million in seed funding raised back in March. ...
Video: The cost of doing nothing about trolls
In this 2017 GDC talk, Two Hat Security's Chris Priebe explains the impact that trolling and toxic behavior have on a game's success from a business perspective. ...
Blog: Six mistakes that'll drain the 'Juice' out of your game
Players love "juicy" games. Unfortunately, we game-devs occasionally build the opposite: "dry", clunky and awkward games. Here's how to avoid 6 common mistakes that'll drain the juice out of any game. ...
Silent Hill creator Keiichiro Toyama forms Bokeh Game Studio
Silent Hill, Siren, and Gravity Rush creator Keiichiro Toyama has departed SIE Japan Studio to form Bokeh Game Studio. Â ...
Case study: making Core Defense a solo dev success
A few months ago, Mario Kaiser released Core Defense on Steam and grossed $20,186 in the first week. Good enough for a solo indie developer †" and here's how he did it. ...
The A.I. behind unique 'interactive reality TV' game Rival Peak
Rival Peak lead software engineer Sol Sliwinski explains why developing artificial intelligence for an artificial, interactive reality TV show involved an unusual amount of cannibalism. ...
Small developers and creators can now use FMOD Studio for free
FMOD has made its end-to-end audio solution FMOD Studio free for indie developers whose yearly revenue is less than $200,000. ...
Avalanche founder Christofer Sundberg forms new studio Liquid Swords
Avalanche Studios founder and former chief creative officer Christofer Sundberg has established a new studio called Liquid Swords. ...
Get a job: Join InnoGames as a Game Designer
We are looking for a Game Designer designing game features and balancing a complex in-game economy. ...
Esports platform Smashgg acquired by Microsoft
Microsoft has officially acquired the online esports organization platform Smash.gg, an acquisition that has been made official after news broke via a small website update earlier today. ...
Best of 2020: Behind the dizzying ride to the top for Among Us
The amazing 'out of the blue' success of multiplayer party game Among Us on Steam is, uh, amazing. But what happened? I delve into it with the help of one of its co-creators. ...
CDPR will take down Cyberpunk 2077 streams & let's plays aired before launch
Cyberpunk 2077 developer CD Projekt Red knows that some copies of the game might reach players before official launch, but warns it won't tolerate early streams or lets's play content. ...
Dead Cells surpasses 3.5 million sold ahead of second DLC announce
All in all, this makes for around 1 million total sales in the last year or so given that the Dead Cells crossed the 2.4 million sales mark back in September 2019. ...