Get a job: Join Heart Machine as a Senior Gameplay Engineer
Join the team and help develop enemy behaviors, NPC interactions, character combat and traversal controls, big boss encounters and so much more! ...
US SEC green-lights Microsoft's acquisition of ZeniMax Media
The US regulatory body has given Microsoft's ZeniMax Media acquisition the go-ahead, bringing the deal one step further to finalizing. ...
Don't Miss: Breaking down the complex anatomy of a stealth encounter
Triple-A game designer Travis Hoffstetter draws from his experience in creating Tomb Raider, Battlefield Hardline and Visceral's recently-cancelled Star Wars game to formulate a philosophy for stealth design. ...
The real-time evolution of Rival Peak
Chris Cataldi, co-founder and COO of Genvid Technologies, explores the evolution of the tech behind the unique TV show & video game hybrid and reflects on the lessons learned along the way. ...
Don't forget to take the GDC 2021 State of the Industry Survey
Game Developers Conference has extended the deadline to take part in the GDC21 State of the Industry Survey. ...
Blog: Six examples of UI worth studying
These six games managed to solve complex problems with some excellent (and rather stylish) UI design. ...
After an uneven 7 months, Marvel's Avengers is making its XP grind even grindier
Square Enix has warned Marvel's Avengers players to start leveling up fast, because the publisher is about to double down on The Grind ahead of the title's next-gen update. ...
Walk through the history of game development tools at GDC Showcase
Dive into the history of gamemaking tools at GDC Showcase with veteran tool designer David Lightbown. ...
Blog: Adding 'long arcs' and strategic depth to tactical game design
In this article, Keith Burgun lays out a few ways to add "longer arcs", particularly when thinking about tactics games. ...
The ESA Foundation launches $1 million education initiative with Black Girls Code
"By cultivating the next generation of developers, we hope to grow the number of women of color in the technology sector who will ultimately become the future leaders in this space." ...
Blog: Leading a writers' room in the games industry
"Writers' Room" is a well-known technique used in movies, TV, and other productions, but only recently started being applied to games. This post looks at how it can serve video game production. ...
UK regulator to probe Apple over suspected anti-competitive behaviour
The UK Competition and Markets Authority has launched an investigation into Apple over suspected anti-competitive behavior. ...
Get a job: Join Housemarque as a Lead Producer
As Lead Producer you are responsible for translating the game†s creative ambitions and vision into a project that manifests them in the highest possible quality within a realistic schedule and budget. ...
Arizona bill aims to make Apple, Google allow third-party payment systems on mobile
The bill would force mobile platform holders to allow third-party payment options, but notably includes an exception for game consoles and other similar devices. ...
Don't Miss: A 2018 economic deep dive into Valve's card game Artifact
Game developer Lars Doucet offers a comprehensive deep dive into Artifact's economy using the "four currencies" model, plus a fifth -- Skill. ...