Switch cracks down (further) on extreme discounting

Switch can still be quite a discount-centric platform - especially for games that cost $20-$25 on launch. But Nintendo has made some changes to shut down more egregious discounts - here's how. ...



Get a job: Join Guerrilla Games as a Senior Producer

As a Producer you will be an integral part of development team, constantly looking for opportunities to improve efficiency, introduce new ideas and evolve our production techniques. ...



Best of 2020: How Blizzard, Ubisoft, and other studios went remote in the time of COVID-19

Blizzard, Ubisoft, and other game development studios and publishers explain how their companies transitioned to remote work to slow the spread of COVID-19. ...



Stadia is now on iOS, but not through the App Store

Google has officially launched its game streaming service Google Stadia on iOS devices but, like many of its competitors, had to bypass the App Store to do so. ...



Blog: A developmental look at game aesthetics

What emotions do children want to experience when they play games? To answer this question, we present a framework that theorizes how game aesthetics evolve as children age. ...



GOG backtracks on Devotion re-launch hours after it was announced

Digital game storefront GOG has backtracked on its decision to list horror title Devotion, just hours after developer Red Candle Games announced it would be re-launching on the platform. ...



Blog: What every game designer should know about human psychology

Understanding the role that psychology plays within the science of game development is crucial to creating memorable and engaging games. ...



British MPs want console scalping made illegal, call for more consumer protection

A number of British MPs have tabled an Early Day Motion that calls for a ban on the resale of gaming consoles and computer components purchased using automated bots. ...



How beautiful voxels laid the way for Teardown's heist-y framework

Teardown co-creator Dennis Gustafsson discusses the making of 2020's biggest (and only?) heist-themed voxel game. ...



Blog: A look at the revenue, expenses and statistics of Starlight X-2

This post details (with actual numbers) the revenue and the expenses of Starlight X-2. It's a mobile puzzle game released on Android and iOS in June 2020. ...



Microsoft delays launch of EA Play on Game Pass Ultimate for PC until 2021

The launch of EA Play on Xbox Game Pass Ultimate for PC has been delayed until 2021 to give Microsoft more time to deliver a "great experience." ...



Get a job: Playco is hiring a (remote!) Senior Game Designer

Our ideal teammates are thoughtful, humble, and passionate professionals who can both zoom into the details and zoom out to embrace the big picture ...



Fortnite focuses in on boosting playability on lower-powered PCs

Fortnite is widening its reach by making the already-massive battle royale more appealing to players with lower-end tech and higher-end consoles. ...



The Strong Museum now includes decades of files from the LGBTQ Game Archive

The Strong has added another treasure trove of game development artifacts to its museum, this time through a partnership with the LGBTQ Game Archive. ...



Video: Telling location-based stories in games

In this 2017 GDC session, developers Jenny Gottstein, Lucas Johnson, Jeff Macpherson, Rob Morgan and Steve Peters explore the most interesting questions surrounding location-based storytelling. ...