Don't Miss: The designer is god--or the devil--in The Talos Principle

The Talos Principle presents players with theological questions as well as puzzles. 'The Garden of Eden is a perfect fit for a story about creating a new intelligence,' says co-writer Jonas Kyratzes. ...



Build beautiful creatures in Jonah Lobe's GDC Masterclass

Improve your character art skills and learn how to make iconic creatures in this GDC Masterclass with artist Jonah Lobe! ...



Devolver Digital acquires Serious Sam dev Croteam

Devolver Digital has acquired Serious Sam and The Talos Principle dev Croteam, a joining of forces that Devolver says builds on years of collaboration between key members of both teams. ...



Learn how Supergiant brought Hades' hand-painted characters to life

Hades developer Supergiant Games has put together a video to showcase how it turned hand-painted character art into the full character models players see in-game. ...



Data Deep Dive: Meteorfall: Krumit's Tale on Steam

Want lots of real-world Steam data on Meteorfall: Krumit†™s Tale, a deckbuilding roguelike title that recently launched out of Early Access. That's what we're giving you here! ...



Devolver brings in head of licensing to put Fall Guys 'on the licensing map'

Devolver Digital has named former Dunlop Sports licensing manager Fee Heyer as its new head of licensing. ...



Alexandria Ocasio-Cortez is running an Among Us stream to drive voter turnout

New York House Representative Alexandria Ocasio-Cortez is hosting a stream of Among Us to drive voter turnout. ...



Get a job: Join Deep Silver Volition as a Narrative Designer

Volition is searching for a talented narrative designer for the Saints Row franchise. The ideal candidate is adept at interactive writing and storytelling for AAA open world action games. ...



Luna, Amazon's take on cloud-based gaming, launches in (limited) early access

Amazon's freshly announced Luna service is now available in early access, though that doesn†™t mean that the cloud-based game streaming service is open to the general public. ...



Video: The origins of Starlink: Battle for Atlas

In this 2018 GDC talk, Ubisoft's Matthew Rose share how a small team approached a mandate to innovate by employing game jam techniques and rapid prototyping to build Starlink: Battle for Atlas. ...



Don't Miss: Crafting Danganronpa to surprise players

The series' writer/director Kazutaka Kodaka dives into his approach to game writing and development in this extensive new interview on the award-winning, cult-hit franchise. ...



Ex-Blizzard devs land $4.7m for new studio Frost Giant

A crew of former Blizzard developers have set up a new studio to develop real-time strategy games, and have landed $4.7 million in seed funding to get the effort off the ground. ...



The Video Game History Foundation is working to save our source code

The Video Game History Foundation (VGHF) wants to save our source code with a new initiative called the Video Game Source Project. ...



French charity steam Z Event raises $6.7 million for Amnesty International

French charity stream Z Event has raised over €5.7 million for Amnesty International, breaking its previous record of roughly €3.5 million. ...



New non-profit Hit Save! wants to help preserve video games and their history

A new video game preservation initiative has been launched in the form of Hit Save!, a registered non-profit dedicated to preserving video games and the history behind them. ...